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anno-117-docs/docs/index.md
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Anno 117: Pax Romana - Game Data Reference

Version: 0.2 (compiled from provided research files; not yet a full extracted DB) Focus: Sandbox / Endless Mode mechanics (no controls/UI bindings)

Scope Warning (important): This document only includes entities and numeric stats explicitly present in the supplied research files. Where a field is unknown, it is marked Unknown (not guessed).


Categories

Schemas

Entity type definitions and field specifications for all game elements.

Population Tiers

The four population tiers: Liberti/Waders, Plebeians/Smiths, Equites, and Patricians.

Goods

All tradeable and consumable goods in the game, including food, materials, and luxury items.

Buildings

Production facilities, service buildings, and infrastructure.

Production Chains

How goods are produced and the recommended building ratios.

Ships & Naval

Ship hulls, modules, and naval combat systems.

Specialists

Characters that can be slotted into buildings to modify stats.

Systems

Core game mechanics including trade, maintenance, and area effects.

Monuments

Large-scale constructions with island-wide effects.

Troubleshooting

Common issues and their solutions.

Guides

Strategy guides and decision-making help.

Glossary

Key terms and definitions.