1.6 KiB
Anno 117: Pax Romana - Game Data Reference
Version: 0.2 (compiled from provided research files; not yet a full extracted DB) Focus: Sandbox / Endless Mode mechanics (no controls/UI bindings)
Scope Warning (important): This document only includes entities and numeric stats explicitly present in the supplied research files. Where a field is unknown, it is marked
Unknown(not guessed).
Categories
Schemas
Entity type definitions and field specifications for all game elements.
Population Tiers
The four population tiers: Liberti/Waders, Plebeians/Smiths, Equites, and Patricians.
Goods
All tradeable and consumable goods in the game, including food, materials, and luxury items.
Buildings
Production facilities, service buildings, and infrastructure.
Production Chains
How goods are produced and the recommended building ratios.
Ships & Naval
Ship hulls, modules, and naval combat systems.
Specialists
Characters that can be slotted into buildings to modify stats.
Systems
Core game mechanics including trade, maintenance, and area effects.
Monuments
Large-scale constructions with island-wide effects.
Troubleshooting
Common issues and their solutions.
Guides
Strategy guides and decision-making help.
Glossary
Key terms and definitions.