1.7 KiB
1.7 KiB
Woodcutter (Albion)
Entity Type: Building
Properties
| Field | Value |
|---|---|
| Region | Albion |
| Category | Forest Camp |
| Required Tier | Waders |
| Cycle Time | 0:30 |
| Dimensions | 3x3 (base), 4x4 (with area) |
Description
The Woodcutter building in the Albion region produces Wood (Holz). It requires a Forest Area to be built and belongs to the Forest Camp category.
Costs
Build Cost: 100 Gold
Maintenance: -4 Gold, -3 Waders
Placement
| Requirement | Value |
|---|---|
| Road Required | Yes |
| Warehouse Required | Yes |
| Constraints | Forest Area required |
Production
Input: None (Forest Area)
Output: Wood
Specialists
The following specialists can improve this building:
Axle Wheeler
- Rarity: Rare
- Type: Finance Specialist
- Effect: Chariots Chain in range: Productivity +20%
- Improves: Chassis Builder, Woodcutter, Horsecatcher, Reed Gatherer, Chariot Workshop
Lamellary Armourer
- Rarity: Rare
- Type: Military Specialist
- Effect: Armour Chain in range: Productivity +20%
- Improves: Iron Mine, Tannery, Woodcutter, Furnace, Armourer, Salt Ponds, Pig Farm
Sceilg, Eremitic Reductionist
- Rarity: Legendary
- Type: Economic Specialist
- Effect: Forest Camps in range: Productivity +30%, Required area -30%, Additional 1t every 10 cycles
- Legendary Bonus: Have less than 2,000 residents on your island
- Improves: Resin Trapper, Woodcutter, Charcoal Burner, Sandarac Nursery
Related Buildings
Other Forest Camp buildings:
- Resin Trapper (Albion)
- Resin Trapper (Latium)
- Woodcutter (Latium)
- Charcoal Burner (Albion)
- Charcoal Burner (Latium)
- Sandarac Nursery (Latium)