# Woodcutter (Albion) **Entity Type:** Building ## Properties | Field | Value | |-------|-------| | Region | Albion | | Category | Forest Camp | | Required Tier | Waders | | Cycle Time | 0:30 | | Dimensions | 3x3 (base), 4x4 (with area) | ## Description The Woodcutter building in the Albion region produces Wood (Holz). It requires a Forest Area to be built and belongs to the Forest Camp category. ## Costs **Build Cost:** 100 Gold **Maintenance:** -4 Gold, -3 Waders ## Placement | Requirement | Value | |-------------|-------| | Road Required | Yes | | Warehouse Required | Yes | | Constraints | Forest Area required | ## Production **Input:** None (Forest Area) **Output:** Wood ## Specialists The following specialists can improve this building: ### Axle Wheeler - **Rarity:** Rare - **Type:** Finance Specialist - **Effect:** Chariots Chain in range: Productivity +20% - **Improves:** Chassis Builder, Woodcutter, Horsecatcher, Reed Gatherer, Chariot Workshop ### Lamellary Armourer - **Rarity:** Rare - **Type:** Military Specialist - **Effect:** Armour Chain in range: Productivity +20% - **Improves:** Iron Mine, Tannery, Woodcutter, Furnace, Armourer, Salt Ponds, Pig Farm ### Sceilg, Eremitic Reductionist - **Rarity:** Legendary - **Type:** Economic Specialist - **Effect:** Forest Camps in range: Productivity +30%, Required area -30%, Additional 1t every 10 cycles - **Legendary Bonus:** Have less than 2,000 residents on your island - **Improves:** Resin Trapper, Woodcutter, Charcoal Burner, Sandarac Nursery ## Related Buildings Other Forest Camp buildings: - Resin Trapper (Albion) - Resin Trapper (Latium) - Woodcutter (Latium) - Charcoal Burner (Albion) - Charcoal Burner (Latium) - Sandarac Nursery (Latium) ## See Also - [Wood](../goods/wood.md)