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anno-117-docs/docs/ships/_index.md
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Ships & Naval

Ship construction, modules, and naval mechanics.

Ship Construction

Ships are built in Shipyards. Construction consumes resources and time.

  • Insufficient workforce slows ship construction
  • Ships cannot be refitted after building

Hulls

Hull Size Class Module Slots Notes
Penteconter Small 2 Cheaper, faster acceleration
Trireme Medium 3 Balanced
Quinquireme Large 4 More capacity/HP, slower acceleration

Modules

Movement

  • Mast - +long-distance speed (wind)
  • Rows (Oars) - +base speed, acceleration, maneuver

Defense

Weapons

  • Archer Tower - Short-range multi-arrow attack
  • Scorpio - Side-mounted high-damage spears
  • Onager - Forward catapult, long range

Captains

Each ship has one captain slot for equipping specialist items that provide various bonuses.

See Captains for the complete list of captain items organized by rarity and category.

Ship Design Slots

  • Save up to 2 custom designs per hull per shipyard (6 total)
  • Ships cannot be refitted after building