2.1 KiB
2.1 KiB
Woad Plant (Albion)
Entity Type: Building
Properties
| Field | Value |
|---|---|
| Category | Plantation |
| Region | Albion |
| Required Tier | Smiths |
| Cycle Time | 60 seconds |
| Dimensions | 4x4 (6x6 with roads) |
| Aqueduct Support | Yes |
Description
Cultivates Woad plants for producing dye used in Celtic clothing. Requires Woad fertility and can be enhanced with an aqueduct connection.
Costs
Build Cost: 1 Timber, 1 Wattle
Maintenance: -4 gold/min, 3 Waders
Production
Input: None
Output: Woad
Placement
| Requirement | Value |
|---|---|
| Road Required | Yes |
| Warehouse Required | Yes |
| Constraints | Fertility: Woad |
Specialists
| Specialist | Rarity | Category | Effects |
|---|---|---|---|
| Cattin, Apothegmatic Apothecary | Legendary | Nature | Plantations in range: Productivity +25%, Additional 1t Herbs every 10 cycles, Health area effect +1. Legendary bonus: Peace with Voada |
| Tirechan Ua Aergol, Tireless Tiller | Epic | Civic | Plantations in range: Workforce needed -40%, Upkeep cost -80% |
| Adept Troughtender | Rare | Economic | Plantations in range: Water consumption -50% |
| Pragmatic Aegis | Rare | Civic | Clan Shields Chain in range: Productivity +20% |
| Prime Mantler | Rare | Nature | Cloaks Chain in range: Productivity +20% |
| The Bifurcator | Rare | Finance | Trousers Chain in range: Productivity +20% |