1.9 KiB
1.9 KiB
Vineyard (Albion)
Entity Type: Building
Properties
| Field | Value |
|---|---|
| Category | Plantation |
| Region | Albion |
| Required Tier | Nobles |
| Cycle Time | 180 seconds |
| Dimensions | 4x5 (6x7 with roads) |
Description
Cultivates Grapes for wine production. Requires Grapes fertility. Must be unlocked via the skill tree and can be improved with an aqueduct connection.
Costs
Build Cost: 2 Timber, 3 Bricks, 1 Concrete
Maintenance: -8 gold/min, 3 Waders
Production
Input: None
Output: Grapes
Placement
| Requirement | Value |
|---|---|
| Road Required | Yes |
| Warehouse Required | Yes |
| Aqueduct Support | Yes |
| Constraints | Fertility: Grapes, Skill Tree Unlock |
Specialists
| Specialist | Rarity | Type | Effects |
|---|---|---|---|
| Adept Troughtender | Rare | Economic | Plantations in range: Water consumption -50% |
| Vinecrusher | Rare | Religion | Vintner and Wine Chain in range: Productivity +20% |
| Tirechan Ua Aergol, Tireless Tiller | Epic | Civic | Plantations in range: Workforce needed -40%, Upkeep cost -80% |
| Cattin, Apothegmatic Apothecary | Legendary | Nature | Plantations in range: Productivity +25%, Additional 1t Herbs every 10 cycles, Health area effect +1, Legendary Bonus: Peace with Voada |