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anno-117-docs/docs/buildings/tannery-albion.md
2025-12-30 19:26:57 +01:00

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# Tannery (Albion)
**Entity Type:** Building
## Properties
| Field | Value |
|-------|-------|
| Category | Workshop |
| Region | Albion |
| Required Tier | [Smiths](../population-tiers/smiths.md) |
| Cycle Time | 60 seconds |
| Dimensions | 3x4 (4x6 with roads) |
## Description
Processes Pork into Leather for use in Celtic clothing and armor.
## Costs
**Build Cost:** 2 Timber, 2 Bricks
**Maintenance:** -10 gold/min, 3 Smiths
## Area Effects
| Effect | Value |
|--------|-------|
| Health | -2 |
## Production
**Input:** [Pork](../goods/pork.md)
**Output:** [Leather](../goods/leather.md)
## Placement
| Requirement | Value |
|-------------|-------|
| Road Required | Yes |
| Warehouse Required | Yes |
## Related Buildings
- [Pig Farm (Albion)](./pig-farm-albion.md)
- [Armourer (Albion)](./armourer-albion.md)
- [Tannery (Latium)](./tannery-latium.md)