# Tannery (Albion) **Entity Type:** Building ## Properties | Field | Value | |-------|-------| | Category | Workshop | | Region | Albion | | Required Tier | [Smiths](../population-tiers/smiths.md) | | Cycle Time | 60 seconds | | Dimensions | 3x4 (4x6 with roads) | ## Description Processes Pork into Leather for use in Celtic clothing and armor. ## Costs **Build Cost:** 2 Timber, 2 Bricks **Maintenance:** -10 gold/min, 3 Smiths ## Area Effects | Effect | Value | |--------|-------| | Health | -2 | ## Production **Input:** [Pork](../goods/pork.md) **Output:** [Leather](../goods/leather.md) ## Placement | Requirement | Value | |-------------|-------| | Road Required | Yes | | Warehouse Required | Yes | ## Related Buildings - [Pig Farm (Albion)](./pig-farm-albion.md) - [Armourer (Albion)](./armourer-albion.md) - [Tannery (Latium)](./tannery-latium.md)