71 lines
1.8 KiB
Markdown
71 lines
1.8 KiB
Markdown
# Eel Grabber (Albion)
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**Entity Type:** Building
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## Properties
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| Field | Value |
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|-------|-------|
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| Region | Albion |
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| Category | Fishery |
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| Required Tier | [Waders](../population-tiers/tier-i.md) |
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| Cycle Time | 1:00 (60 seconds) |
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| Dimensions | 3x3 (4x4 with roads) |
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## Description
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Marshland fishery building that produces Eels. Available from the Waders population tier in Albion. Requires marshland terrain for placement.
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## Production
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| Input | Output |
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|-------|--------|
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| (none) | [Eels](../goods/eels.md) |
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## Costs
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**Build Cost:**
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- 2 Planks
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**Maintenance:**
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- -6 Income
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- -3 Waders (workforce)
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## Attributes
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- +1 (production output per cycle)
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## Placement
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| Requirement | Value |
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|-------------|-------|
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| Constraints | Marshland |
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| Road Required | Yes |
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| Warehouse Required | Yes |
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## Specialists
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| Name | Rarity | Domain | Effect |
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|------|--------|--------|--------|
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| Eelhunter | Common | Religion | Eel Grabber in range: Belief area effect +0.5 |
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| Mudlark | Common | Economic | Eel Chain in range: Productivity +10% |
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| Venator of Artemis | Rare | Religion | Hunting Cabins and Fisheries in range: Workforce needed -33%, Upkeep cost -66% |
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| Uiscarix, Hygiean Fishmonger | Epic | Finance | Fisheries in range: Income area effect +1.5 |
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## Related Buildings
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Other Fishery buildings:
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- [Oyster Bed (Latium)](./oyster-bed-latium.md)
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- [Cockle Picker (Albion)](./cockle-picker-albion.md)
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- [Scomber's Shack (Latium)](./mackerel-fishing-hut-latium.md)
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- [Fishing Hut (Latium)](./fishing-hut-latium.md)
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- [Sturgeon Hatchery (Latium)](./sturgeon-hatchery-latium.md)
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## Usage Patterns
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Place in marsh areas; pair with coastal cockles early for food variety.
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## Common Pitfalls
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Trying to place on coast instead of marshland; this is a marsh-only building.
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