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anno-117-docs/docs/buildings/eel-grabber-albion.md
2025-12-31 00:10:49 +01:00

1.8 KiB

Eel Grabber (Albion)

Entity Type: Building

Properties

Field Value
Region Albion
Category Fishery
Required Tier Waders
Cycle Time 1:00 (60 seconds)
Dimensions 3x3 (4x4 with roads)

Description

Marshland fishery building that produces Eels. Available from the Waders population tier in Albion. Requires marshland terrain for placement.

Production

Input Output
(none) Eels

Costs

Build Cost:

  • 2 Planks

Maintenance:

  • -6 Income
  • -3 Waders (workforce)

Attributes

  • +1 (production output per cycle)

Placement

Requirement Value
Constraints Marshland
Road Required Yes
Warehouse Required Yes

Specialists

Name Rarity Domain Effect
Eelhunter Common Religion Eel Grabber in range: Belief area effect +0.5
Mudlark Common Economic Eel Chain in range: Productivity +10%
Venator of Artemis Rare Religion Hunting Cabins and Fisheries in range: Workforce needed -33%, Upkeep cost -66%
Uiscarix, Hygiean Fishmonger Epic Finance Fisheries in range: Income area effect +1.5

Other Fishery buildings:

Usage Patterns

Place in marsh areas; pair with coastal cockles early for food variety.

Common Pitfalls

Trying to place on coast instead of marshland; this is a marsh-only building.