69 lines
1.5 KiB
Markdown
69 lines
1.5 KiB
Markdown
# Beaver Trapper (Albion)
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**Entity Type:** Building
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## Properties
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| Field | Value |
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|-------|-------|
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| Category | Production / Hunting Cabin |
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| Region | Albion |
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| Required Tier | Aldermen |
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| Cycle Time | 1:30 (90 seconds) |
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| Dimensions | 3x3 (base), 4x4 (with placement area) |
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## Description
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Traps Beavers in marshland areas. Provides materials for the Fur Hats production chain, producing luxury clothing for higher-tier residents.
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## Costs
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**Build Cost:** 3 Planks, 1 Wattle
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**Maintenance:** -8 gold/min, 3 Waders workers
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## Placement
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| Requirement | Value |
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|-------------|-------|
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| Road Required | Yes |
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| Warehouse Required | Yes |
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| Constraints | Marshland, Population |
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## Production
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**Input:** None
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**Output:** Beaver
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## Related Specialists
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| Specialist | Rarity | Type | Effects |
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|------------|--------|------|---------|
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| Snappy Snaremaker | Rare | Culture | Fur Hats Chain in range: +20% Productivity |
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| Venator of Artemis | Rare | Religion | Hunting Cabins and Fisheries in range: -33% Workforce needed, -66% Upkeep cost |
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## Related Buildings
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Other Hunting Cabin buildings:
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- Bird Charmer (Albion)
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- Horsecatcher (Albion)
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Buildings improved by Snappy Snaremaker:
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- Beaver Hatter
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- Saltwort Burner
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- Saltwort Picker
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Buildings improved by Venator of Artemis:
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- Eel Grabber
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- Oyster Bed
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- Cockle Picker
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- Scomber's Shack
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- Fishing Hut
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- Sturgeon Hatchery
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- Bird Charmer
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Fur Hats production chain:
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- Beaver Trapper (produces Beaver)
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- Beaver Hatter (produces Fur Hats)
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