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anno-117-docs/docs/buildings/beaver-trapper-albion.md
2025-12-31 00:10:49 +01:00

1.5 KiB

Beaver Trapper (Albion)

Entity Type: Building

Properties

Field Value
Category Production / Hunting Cabin
Region Albion
Required Tier Aldermen
Cycle Time 1:30 (90 seconds)
Dimensions 3x3 (base), 4x4 (with placement area)

Description

Traps Beavers in marshland areas. Provides materials for the Fur Hats production chain, producing luxury clothing for higher-tier residents.

Costs

Build Cost: 3 Planks, 1 Wattle

Maintenance: -8 gold/min, 3 Waders workers

Placement

Requirement Value
Road Required Yes
Warehouse Required Yes
Constraints Marshland, Population

Production

Input: None

Output: Beaver

Specialist Rarity Type Effects
Snappy Snaremaker Rare Culture Fur Hats Chain in range: +20% Productivity
Venator of Artemis Rare Religion Hunting Cabins and Fisheries in range: -33% Workforce needed, -66% Upkeep cost

Other Hunting Cabin buildings:

  • Bird Charmer (Albion)
  • Horsecatcher (Albion)

Buildings improved by Snappy Snaremaker:

  • Beaver Hatter
  • Saltwort Burner
  • Saltwort Picker

Buildings improved by Venator of Artemis:

  • Eel Grabber
  • Oyster Bed
  • Cockle Picker
  • Scomber's Shack
  • Fishing Hut
  • Sturgeon Hatchery
  • Bird Charmer

Fur Hats production chain:

  • Beaver Trapper (produces Beaver)
  • Beaver Hatter (produces Fur Hats)