# Beaver Trapper (Albion) **Entity Type:** Building ## Properties | Field | Value | |-------|-------| | Category | Production / Hunting Cabin | | Region | Albion | | Required Tier | Aldermen | | Cycle Time | 1:30 (90 seconds) | | Dimensions | 3x3 (base), 4x4 (with placement area) | ## Description Traps Beavers in marshland areas. Provides materials for the Fur Hats production chain, producing luxury clothing for higher-tier residents. ## Costs **Build Cost:** 3 Planks, 1 Wattle **Maintenance:** -8 gold/min, 3 Waders workers ## Placement | Requirement | Value | |-------------|-------| | Road Required | Yes | | Warehouse Required | Yes | | Constraints | Marshland, Population | ## Production **Input:** None **Output:** Beaver ## Related Specialists | Specialist | Rarity | Type | Effects | |------------|--------|------|---------| | Snappy Snaremaker | Rare | Culture | Fur Hats Chain in range: +20% Productivity | | Venator of Artemis | Rare | Religion | Hunting Cabins and Fisheries in range: -33% Workforce needed, -66% Upkeep cost | ## Related Buildings Other Hunting Cabin buildings: - Bird Charmer (Albion) - Horsecatcher (Albion) Buildings improved by Snappy Snaremaker: - Beaver Hatter - Saltwort Burner - Saltwort Picker Buildings improved by Venator of Artemis: - Eel Grabber - Oyster Bed - Cockle Picker - Scomber's Shack - Fishing Hut - Sturgeon Hatchery - Bird Charmer Fur Hats production chain: - Beaver Trapper (produces Beaver) - Beaver Hatter (produces Fur Hats)