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# Skills
Skills are research discoveries that unlock new abilities, buildings, and bonuses in Anno 117: Pax Romana. They are organized into categories and must be unlocked through the skill tree.
## Overview
- **Type:** Inspiration skills are placed deeper in the research tree and require specific conditions to unlock
- **Unlock Requirements:** Each skill node has two conditions - a required amount of generated knowledge and a secondary requirement (e.g., building a specific structure)
- **Progression:** Once unlocked, a skill node can serve as a starting point for further research
## Skill Categories
- [Civic](./civic.md) - City administration upgrades, service building improvements, and area effects
- [Economy](./economy.md) - Production improvements, workforce bonuses, and economic mechanics
- [Military](./military.md) - Military units, defensive structures, naval combat, and warfare enhancements
## Skill Types
| Type | Description |
|------|-------------|
| Inspiration | Advanced skills deeper in the research tree requiring special unlock conditions |
## Usage Tips
- **Plan Ahead:** Review skill requirements before committing to a research path
- **Build Requirements:** Many skills require constructing specific buildings as prerequisites
- **Knowledge Generation:** Ensure adequate knowledge production to unlock deeper skill nodes
---
## All Skills
### Military
- [Another Brick In The Wall](./another-brick-in-the-wall.md) - Walls hitpoints +5% (Repeatable Research)
- [Brick By Brick](./brick-by-brick.md) - Halves construction costs for Stone Walls and Stone Gates
- [Camp Campaigning](./camp-campaigning.md) - Encampments gain +1 Happiness, +1 Fire Safety, +1 Prestige area effects
- [Dominion Research](./dominion-research-2.md) - Inspiration type, requires conquering 1 island and 9,000 Knowledge
- [Equicurrian Chariots](./equicurrian-chariots.md) - Enhances Chariot troops with +25% attack range, +1 ranged offence, +10% movement speed
- [Imperial Measures](./imperial-measures.md) - +100% ship construction speed for Shipyards
- [Spathas](./spathas.md) - Improves Praetorian Cavalry stats (Morale +50, Melee offence +1, Charge offence +4)
- [Sturdy Construction](./sturdy-construction.md) - +5% Hitpoints for Towers and Gates (Repeatable Research, 1.5M Knowledge)
- [Sword and Sald (Brave Hearts)](./brave-hearts.md) - Repeatable Research, yields random Legendary Specialist in Military, Seafaring, or Civics

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# Another Brick In The Wall
**Entity Type:** Skill
## Properties
| Field | Value |
|-------|-------|
| Category | Military |
| Skill Type | Repeatable Research |
| Knowledge Cost | 1,500,000 |
## Effects
| Effect Type | Target | Value |
|------------|--------|-------|
| Hitpoints | Walls | +5% |
## Description
Increases the defensive strength of your Walls.
Another Brick In The Wall is a **Repeatable Research** skill. These are the most expensive research options and are found at the very end of the skill tree. What makes them special is that they can be researched again and again. However, their costs and thus the required research time increase drastically with each level. The first research costs **1.5 million Knowledge**.
## Requirements
This skill is located deep in the Military branch of the skill tree and requires reaching the end-game research nodes.
## Related Skills
Other Military skills related to defensive structures:
- Brick By Brick - Construction improvement
- Stone Walls - Advanced wall type
- Rammed Earth - Foundation type
- Bargain Palisades - Cost-effective walls
- Sturdy Construction - Building durability
- Tower Ballistae - Tower weaponry
- Tower Contiguity - Tower placement bonus
## See Also
- [Military](./military.md) - Overview of all Military skills
- [Buildings](../buildings/_index.md) - Defensive structures
## Source
- [anno.land](https://anno.land/en/anno-117-skills/stein-um-stein/)

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# Sword and Sald (Brave Hearts)
A Military category skill that grants legendary specialists.
## Basic Information
| Field | Value |
|-------|-------|
| **English Name** | Sword and Sald |
| **German Name** | Tapfere Herzen |
| **Translation** | Brave Hearts |
| **Category** | Military |
| **Skill Type** | Repeatable Research |
| **Initial Cost** | 1,500,000 Knowledge |
## Effect
Yields a random **Legendary Specialist** in one of the following categories:
- Military
- Seafaring
- Civics
## Notes
- This is a **Repeatable Research** skill, meaning it can be researched multiple times
- Each subsequent research increases the cost significantly
- Located at the end of the Military skill tree branch
- Provides one of the most valuable rewards: Legendary-tier specialists
## Related Skills
Other Military category skills include:
- Aegis Research
- Aux In, Aux Out
- Axe-Bearers
- Balearic Ballistics
- Perilous Ports
- Encampment Errands
- Carpe Civitas
- Cover Positions
- Multi-task Menders
- Equicurrian Chariots
- Featherweight Frames
- Sturdy Construction
- Plated Hulls
- Rammed Earth
- Dominion Research
- Here Come The Cavalry
- Imperial Measures
- Camp Campaigning
- Cataphractarii
- Co-ordinated Volleys
- Legatic Research
- Legionaries
- Legionic Research
- Manipular Manouvres
- Manor Invictus
- Nautical Research
- Ordine Research
- Parabolics
- Parmae
- Rain Of Pain
- Praetorians
- Bargain Palisades
- Pro Domo
- Provisional Castra
- Vitruvius-class Crossbeams
- Repair Cranes
- Armoursmithing
- Shipwright Studies
- Shipboard Scorpiones
- Protective Entourage
- Catapult Carriers
- Navarchal Research
- Scorpiones
- Spathas
- Brick By Brick
- Another Brick In The Wall
- Stone Walls
- Slingers
- Chariots
- Tuatha De Danann
- Tower Ballistae
- Tower Contiguity
- Valetudinaria
- Cautious Greeting
- Tacking
- Target Practice
## Source
- [Anno.land Skills Database](https://anno.land/en/anno-117-skills/tapfere-herzen/)

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# Brick By Brick
**Entity Type:** Skill
## Properties
| Field | Value |
|-------|-------|
| German Name | Stabile Konstruktion |
| Category | Military |
| Skill Type | Discovery |
| Knowledge Cost | Unknown |
## Description
Military skills improve your military units on land and sea, or unlock completely new unit types. They also provide powerful upgrades for defensive buildings including towers, walls, and recruitment buildings.
## Unlocks
### Stone Wall Discount
Halves construction costs for all Stone Walls and Stone Gates.
## Prerequisites
This is a Discovery-type skill that must be reached through a research path in the skill tree. Some discoveries may require additional conditions to unlock, such as hosting a specific population type in Albion.
## Related Skills
### Military Category
- Aegis Research
- Aux In, Aux Out
- Axe-Bearers
- Balearic Ballistics
- Perilous Ports
- Encampment Errands
- Carpe Civitas
- Cover Positions
- Multi-task Menders
- Equicurrian Chariots
- Featherweight Frames
- Sturdy Construction
- Plated Hulls
- Rammed Earth
- Dominion Research
- Here Come The Cavalry
- Imperial Measures
- Camp Campaigning
- Cataphractarii
- Co-ordinated Volleys
- Legatic Research
- Legionaries
- Legionic Research
- Manipular Manoeuvres
- Manor Invictus
- Nautical Research
- Ordine Research
- Parabolics
- Parmae
- Rain Of Pain
- Praetorians
- Bargain Palisades
- Pro Domo
- Provisional Castra
- Vitruvius-class Crossbeams
- Repair Cranes
- Armoursmithing
- Shipwright Studies
- Shipboard Scorpiones
- Protective Entourage
- Catapult Carriers
- Navarchal Research
- Scorpiones
- Spathas
- Another Brick In The Wall
- Stone Walls
- Slingers
- Chariots
- Sword and Sald
- Tuatha De Danann
- Tower Ballistae
- Tower Contiguity
- Valetudinaria
- Cautious Greeting
- Tacking
- Target Practice
## Source
[Anno.land](https://anno.land/en/anno-117-skills/stabile-konstruktion/)

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# Camp Campaigning
**Entity Type:** Skill
**German Name:** Kampagne im Lager
## Properties
| Field | Value |
|-------|-------|
| Category | Military |
| Type | Discovery |
| Base Cost | 750,000 Knowledge |
## Effects
| Effect Type | Target | Value |
|-------------|--------|-------|
| Happiness area effect | Encampments | +1 |
| Fire Safety area effect | Encampments | +1 |
| Prestige area effect | Encampments | +1 |
## Description
Encampments increase Attributes of nearby buildings. This skill grants Encampments an improved area effect, boosting Happiness, Fire Safety, and Prestige for surrounding structures.
Camp Campaigning is a Discovery type skill, which makes up the majority of skills in the Anno 117 skill tree. To research Discovery skills, you must first reach them via a research path. Some Discoveries may also require fulfilling additional conditions before they can be unlocked, such as housing a specific population type in Albion.
## Skill Tree Position
Located within the Military skill tree branch. As a Discovery skill, it must be reached through connected research nodes.
## Related Skills
Other Military category skills include:
- Aegis Research
- Aux In, Aux Out
- Axe-Bearers
- Balearic Ballistics
- Perilous Ports
- Encampment Errands
- Carpe Civitas
- Cover Positions
- Multi-task Menders
- Equicurrian Chariots
- Featherweight Frames
- Sturdy Construction
- Plated Hulls
- Rammed Earth
- Dominion Research
- Here Come The Cavalry
- Imperial Measures
- Cataphractarii
- Co-ordinated Volleys
- Legatic Research
- Legionaries
- Legionic Research
- Manipular Manoeuvres
- Manor Invictus
- Nautical Research
- Ordine Research
- Parabolics
- Parmae
- Rain Of Pain
- Praetorians
- Bargain Palisades
- Pro Domo
- Provisional Castra
- Vitruvius-class Crossbeams
- Repair Cranes
- Armoursmithing
- Shipwright Studies
- Shipboard Scorpiones
- Protective Entourage
- Catapult Carriers
- Navarchal Research
- Scorpiones
- Spathas
- Brick By Brick
- Another Brick In The Wall
- Stone Walls
- Slingers
- Chariots
- Sword and Sald
- Tuatha De Danann
- Tower Ballistae
- Tower Contiguity
- Valetudinaria
- Cautious Greeting
- Tacking
- Target Practice
## Source
Data from [anno.land](https://anno.land/en/anno-117-skills/kampagne-im-lager/)

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# Civic
Civic is a skill category in Anno 117: Pax Romana that focuses on city administration and social infrastructure.
## Overview
These Discoveries will transform the social fabric of our cities. Civic skills offer many upgrades for city administration, ranging from powerful attribute area effects to improvements for Medici, Vigiles, and Custodes. Civic skills make managing your cities significantly easier.
**Type:** Inspiration (requires unlocking deeper in the research tree)
## Unlock Requirements
Inspiration skills like Civic have two conditions:
1. A required amount of generated knowledge
2. A secondary requirement (e.g., building a specific structure)
Once unlocked, this node can serve as a starting point for further research.
## Skills in the Civic Category
| Skill | Description |
|-------|-------------|
| Aleatoria | - |
| Alliance Treaties | - |
| Headhunting | - |
| Asclepian Codices | - |
| Market Forces | - |
| Snuffing Sedition | - |
| Well | - |
| Cerere et Baccho | - |
| The Art of Gift-Giving | - |
| Empyrean Research | - |
| Cult of Epona | - |
| Epona's Hoofbeat | - |
| Artificer Intelligence | - |
| Conservation Ordinance | - |
| Cognoscentic Research | - |
| Fabulae Togatae | - |
| Voluntary Vigilance | - |
| Hospitality | - |
| Hazard Fighters | - |
| Seasoned to Taste | - |
| Shrine Staffing | - |
| Large Loans | - |
| Metropolitan Research | - |
| Warmer Hospitality | - |
| Officialdom | - |
| Hippocratic Corps | - |
| Imperial Parades | - |
| Recruitment Drive | - |
| Concordance Research | - |
| Cult of Minerva | - |
| Cult of Cernunnos | - |
| Cult of Mercury-Lugus | - |
| Latrines | - |
| Lingua Romana | - |
| Marble Roads | - |
| Night Watch | - |
| Villa Novation | - |
| Public Funding | - |
| Aesthetic Aedificator | - |
| Pax Amicitia | - |
| Fenixwrights | - |
| Portitores | - |
| Gubernatorial Research | - |
| Praetorian Pumps | - |
| Cohabitive Collaboration | - |
| Quartermastery | - |
| Quinquiremes | - |
| Right to Repair | - |
| Sanitary Measures | - |
| Sacral Spaces | - |
| Legally Enshrined | - |
| Solutio Ad Hominem | - |
| Funeral Games of Tailteann | - |
| Municipal Research | - |
| Day Watch | - |
| Trireme | - |
| Devotional Research | - |
| Via Tributum | - |
| Villa Visitation | - |
| Populist Research | - |
| Watchtowers | - |
## Related Links
- [Skills Overview](./_index.md)
## Source
- [anno.land - Zivilgesellschaft](https://anno.land/en/anno-117-skills/zivilgesellschaft/)

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# Dominion Research
An Anno 117: Pax Romana skill in the Military category.
## Overview
| Property | Value |
|----------|-------|
| Name | Dominion Research |
| Category | Military |
| Type | Inspiration |
| German Name | Herrschaftsforschung |
## Unlock Requirements
Inspiration skills require two conditions to unlock:
1. **Knowledge Requirement:** Generate at least 9,000 Knowledge
2. **Action Requirement:** Conquer 1 Island
## Description
Military skills improve your military units on land and at sea, or unlock completely new unit types. You can also unlock powerful upgrades for your defensive buildings, including towers, walls, and recruitment buildings.
Dominion Research is an Inspiration-type skill positioned deeper in the research tree. Once unlocked, this node can serve as a starting point for further research.
## Related Skills
Other Military category skills include:
- Aegis Research
- Aux In, Aux Out
- Axe-Bearers
- Balearic Ballistics
- Perilous Ports
- Encampment Errands
- Carpe Civitas
- Cover Positions
- Multi-task Menders
- Equicurrian Chariots
- Featherweight Frames
- Sturdy Construction
- Plated Hulls
- Rammed Earth
- Here Come The Cavalry
- Imperial Measures
- Camp Campaigning
- Cataphractarii
- Co-ordinated Volleys
- Legatic Research
- Legionaries
- Legionic Research
- Manipular Manoeuvres
- Manor Invictus
- Nautical Research
- Ordine Research
- Parabolics
- Parmae
- Rain Of Pain
- Praetorians
- Bargain Palisades
- Pro Domo
- Provisional Castra
- Vitruvius-class Crossbeams
- Repair Cranes
- Armoursmithing
- Shipwright Studies
- Shipboard Scorpiones
- Protective Entourage
- Catapult Carriers
- Navarchal Research
- Scorpiones
- Spathas
- Brick By Brick
- Another Brick In The Wall
- Stone Walls
- Slingers
- Chariots
- Sword and Sald
- Tuatha De Danann
- Tower Ballistae
- Tower Contiguity
- Valetudinaria
- Cautious Greeting
- Tacking
- Target Practice
## Source
- [anno.land](https://anno.land/en/anno-117-skills/herrschaftsforschung-2/)

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# Economy Skills
Economy skills improve production capabilities, enhance productivity buildings, increase workforce, or unlock new economic mechanics.
## Overview
**Category:** Economy
**Skill Type:** Inspiration
**Description:** These Discoveries will allow our settlements to be more materially productive.
Economy skills primarily improve production by:
- Enhancing production buildings
- Increasing the number of workers available
- Unlocking completely new mechanics
## Economy Skills List
### Research & Regional Skills
- **Albionic Research** - Research skills specific to Albion
- **Latin Research** - Research skills specific to Latium
- **Cyclopedic Research** - Encyclopedic research advances
- **Metallurgical Research** - Metal-working research advances
- **Monumental Research** - Monument-related research
- **Wetland Research** - Marshland and wetland research
- **Phlogistic Research** - Fire and heat-related research
### Production Enhancement
- **Aqua Arborica** - Water and tree-related production
- **Untapped Soil** - Soil utilization improvements
- **Gobannus-Model Bellows** - Advanced bellows technology (named after the Celtic smith god)
- **Better Bellows** - Improved bellows for forges
- **Firmer Foundations** - Building foundation improvements
- **Replanting** - Agricultural replanting capabilities
- **Woodland Rebirth** - Forest regeneration
### Workforce & Housing
- **Villa Retinue** - Villa worker bonuses
- **Albionic Loyalists** - Loyal Waders workforce in Albion
- **Albionic Pillars** - Community pillars in Albion
### Infrastructure
- **Paved Roads** - Improved road construction
- **Depots** - Storage depot buildings
- **Deep Depots** - Enhanced storage capacity
- **Depotism** - Depot management improvements
- **Well-Ordered Warehouses** - Warehouse organization
- **Warehouse Refinement** - Warehouse improvements
- **Warehouse Organisation** - Warehouse management
### Fishing & Coastal
- **Fish Markets** - Fish trading facilities
- **Mackerel Hauling** - Mackerel fishing improvements
- **Beaver Bother** - Beaver hunting/management
### Water Management
- **Drainage** - Land drainage systems
- **Duct Irrigation** - Irrigation channel systems
- **Raising Sluices** - Water control mechanisms
- **Reservoirs** - Water storage facilities
- **Water Conservation** - Water efficiency improvements
### Harbor & Trade
- **Pier-to-Pier Trading** - Direct pier trading
- **Seaport Specification** - Seaport improvements
- **Hurried Horrea** - Faster granary/warehouse operations
- **Quays** - Quay construction
- **Trading Post Improvements** - Trading post enhancements
- **Harbourmastery** - Harbor management expertise
- **Safe Havens** - Protected harbor areas
- **Harbour Grandmastery** - Advanced harbor mastery
### Specialty Skills
- **Healthy Competition** (Gesunder Wettbewerb) - Competition bonuses
- **Abyssal Invocation** - Deep resource extraction
- **The Flight of Birds** - Bird-related bonuses (augury)
- **Beneath Bedrock** - Deep mining capabilities
- **Blind Faith** - Faith-based production bonuses
- **Blood of Terra** - Earth-based resource bonuses
- **Hushing** - Hydraulic mining technique
- **Honeyed Arbour** - Honey/apiary production
- **Sewing Circles** - Textile production improvements
- **Marsh Services** - Marshland resource services
- **Ulex & Agogae** - Gorse and training-related bonuses
- **Vino Veritas** - Wine production truth/quality
- **Extra Horse Power** - Horse-related production bonuses
## Related Categories
- [Buildings](../buildings/_index.md) - Production buildings affected by these skills
- [Goods](../goods/_index.md) - Goods produced with economy skill bonuses
- [Production Chains](../production-chains/_index.md) - Manufacturing sequences enhanced by skills

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# Equicurrian Chariots
Equicurrian Chariots is a military skill in Anno 117: Pax Romana that enhances the combat capabilities of Chariot troops.
## Overview
This skill improves the stats of all Chariot troops, making them more effective in combat through increased range, offensive power, and mobility.
**Category:** Military
**Type:** Discovery
## Granted Effects
When researched, this skill provides the following bonuses to Chariots:
| Stat | Bonus |
|------|-------|
| Attack Range | +25% |
| Ranged Offence | +1 |
| Movement Speed | +10% |
## Research Requirements
- **Knowledge Cost:** Unknown (?)
- **Skill Type:** Discovery - These make up the majority of skills in the Anno 117 skill tree. To research them, you must first reach them via a research path. Some discoveries require fulfilling additional conditions to unlock, such as housing a specific population type in Albion.
## Related Skills
Other Military category skills include:
- Aegis Research
- Aux In, Aux Out
- Axe-Bearers
- Balearic Ballistics
- Chariots (prerequisite unit unlock)
- Here Come The Cavalry
- Cataphractarii
- Legionaries
- Praetorians
- Scorpiones
- Slingers
- Tower Ballistae
## Related Links
- [Skills Overview](./_index.md)
## Source
- [anno.land - Equicurrianische Streitwagen](https://anno.land/en/anno-117-skills/equicurrianische-streitwagen/)

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# Featherweight Frames
**Entity Type:** Skill
## Properties
| Field | Value |
|-------|-------|
| Category | Military |
| Skill Type | Discovery |
| Knowledge Cost | 750,000 |
## Effects
| Effect Type | Target | Value |
|------------|--------|-------|
| Toughness | Siege Engines | +1 |
| Attack Speed | Siege Engines | +10% |
## Description
Improves the stats of all Siege Engines. This skill enhances both the durability and attack speed of siege weapons, making them more effective in combat situations.
## Requirements
This is a Discovery skill that must be reached through a research path in the skill tree. Some discoveries may require additional conditions to unlock, such as housing certain population types in Albion.
## Related Skills
Other Military skills include:
- Aegis Research
- Aux In, Aux Out
- Axe-Bearers
- Balearic Ballistics
- Perilous Ports
- Encampment Errands
- Carpe Civitas
- Cover Positions
- Multi-task Menders
- Equicurrian Chariots
- Sturdy Construction
- Plated Hulls
- Rammed Earth
- Dominion Research
- Here Come The Cavalry
- Imperial Measures
- Camp Campaigning
- Cataphractarii
- Co-ordinated Volleys
- Legionaries
- Manipular Manoeuvres
- Manor Invictus
- Scorpiones
- Praetorians
- And many more...
## Source
- [anno.land](https://anno.land/en/anno-117-skills/federleichte-rahmen/)

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# Here Come The Cavalry
**Entity Type:** Skill
## Properties
| Field | Value |
|-------|-------|
| Category | Military |
| Skill Type | Discovery |
| Knowledge Cost | Unknown |
## Description
These standing units are always at hand to defend your island in case of invasion. They require no workforce, but also cannot embark onto ships.
## Unlocks
| Unlock | Description |
|--------|-------------|
| Garrison Cavalry | Standing defensive units that protect your island from invasion |
## Grants
| Effect | Value | Description |
|--------|-------|-------------|
| Garrison Cavalry Available | +1 | Allows you to station more Garrison Cavalry in your Villas |
## Unlock Requirements
As a Discovery skill, "Here Come The Cavalry" must be reached through a research path in the skill tree. Some discoveries may require additional conditions such as housing a specific population type in Albion.
## Related Skills
Other Military skills include:
- Aegis Research
- Aux In, Aux Out
- Axe-Bearers
- Balearic Ballistics
- Cataphractarii
- Legionaries
- Praetorians
- Scorpiones
- Stone Walls
- Slingers
- Chariots
- Tower Ballistae
## Usage Tips
- Garrison Cavalry provides passive island defense without requiring workforce management
- These units cannot be loaded onto ships, so plan your naval and land defenses separately
- Station Garrison Cavalry in Villas for optimal defensive coverage
## Related Links
- [Skills Overview](./_index.md)
## Source
- [anno.land - Hier kommt die Kavallerie](https://anno.land/en/anno-117-skills/hier-kommt-die-kavallerie/)

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# Imperial Measures
Imperial Measures is a Military skill in Anno 117: Pax Romana that significantly increases ship construction speed at Shipyards.
## Overview
**Category:** Military
**Type:** Discovery
**Knowledge Cost:** Unknown
## Effects
| Target | Effect | Value |
|--------|--------|-------|
| Shipyards | Ship construction speed | +100% |
## Description
Increases the speed of ship construction. This skill doubles the rate at which ships are built, allowing for faster fleet expansion and naval power projection.
## Unlock Requirements
Discovery-type skills form the majority of skills in the Anno 117 skill tree. To research them, you must first reach them via a research path. Some discoveries require additional conditions to unlock, such as hosting a specific population type in Albion.
## Related Skills
Other Military skills include:
- Aegis Research
- Aux In, Aux Out
- Axe-Bearers
- Balearic Ballistics
- Perilous Ports
- Encampment Errands
- Carpe Civitas
- Cover Positions
- Multi-task Menders
- Equicurrian Chariots
- Featherweight Frames
- Sturdy Construction
- Plated Hulls
- Rammed Earth
- Dominion Research
- Here Come The Cavalry
- Camp Campaigning
- Cataphractarii
- Co-ordinated Volleys
- Legatic Research
- Legionaries
- Legionic Research
- Manipular Manoeuvres
- Manor Invictus
- Nautical Research
- Ordine Research
- Parabolics
- Parmae
- Rain Of Pain
- Praetorians
- Bargain Palisades
- Pro Domo
- Provisional Castra
- Vitruvius-class Crossbeams
- Repair Cranes
- Armoursmithing
- Shipwright Studies
- Shipboard Scorpiones
- Protective Entourage
- Catapult Carriers
- Navarchal Research
- Scorpiones
- Spathas
- Brick By Brick
- Another Brick In The Wall
- Stone Walls
- Slingers
- Chariots
- Sword and Sald
- Tuatha De Danann
- Tower Ballistae
- Tower Contiguity
- Valetudinaria
- Cautious Greeting
- Tacking
- Target Practice
## Related Links
- [Skills Overview](./_index.md)
## Source
- [anno.land - Kaiserliche Masse](https://anno.land/en/anno-117-skills/kaiserliche-masse/)

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# Military
**Entity Type:** Skill Category (Inspiration)
## Description
These Discoveries will help us in matters of war.
Military skills improve your military units on land and at sea, or unlock entirely new unit types. You can also unlock powerful upgrades for your defensive buildings, including towers, walls, and recruitment buildings.
## Unlock Requirements
Military is an **Inspiration** type skill. Inspiration nodes are placed deeper in the research tree and must be unlocked. Each Inspiration node has two conditions:
1. A required amount of generated knowledge
2. An additional requirement (e.g., building a specific structure or meeting another prerequisite)
Once unlocked, an Inspiration node can serve as a starting point for further research.
## Related Skills
The following skills belong to the Military category:
### Research Nodes
| Skill Name | Type |
|------------|------|
| Aegis Research | Research Node |
| Dominion Research | Research Node |
| Legatic Research | Research Node |
| Legionic Research | Research Node |
| Nautical Research | Research Node |
| Navarchal Research | Research Node |
| Ordine Research | Research Node |
### Unit Skills
| Skill Name | Description |
|------------|-------------|
| Axe-Bearers | Infantry unit skill |
| Cataphractarii | Heavy cavalry unit |
| Chariots | Chariot units |
| Equicurrian Chariots | Enhanced chariot variant |
| [Here Come The Cavalry](./here-comes-the-cavalry.md) | Unlocks Garrison Cavalry for island defense |
| Legionaries | Roman legionary units |
| Praetorians | Elite guard units |
| Slingers | Ranged infantry |
### Weapon & Equipment Skills
| Skill Name | Description |
|------------|-------------|
| Armoursmithing | Equipment crafting |
| Balearic Ballistics | Slinger enhancements |
| Parmae | Shield equipment |
| Scorpiones | Siege weapon |
| Shipboard Scorpiones | Naval siege weapons |
| Spathas | Sword equipment |
### Defensive Structure Skills
| Skill Name | Description |
|------------|-------------|
| Another Brick In The Wall | Wall enhancement |
| Bargain Palisades | Cost-effective walls |
| Brick By Brick | Construction improvement |
| Rammed Earth | Foundation type |
| Stone Walls | Advanced wall type |
| Sturdy Construction | Building durability |
| Tower Ballistae | Tower weaponry |
| Tower Contiguity | Tower placement bonus |
### Naval Skills
| Skill Name | Description |
|------------|-------------|
| Catapult Carriers | Ship with catapult capability |
| [Featherweight Frames](./featherweight-frames.md) | Siege Engine enhancements (+1 Toughness, +10% Attack Speed) |
| Plated Hulls | Ship armor |
| Repair Cranes | Ship repair capability |
| Shipwright Studies | Shipbuilding improvements |
| Tacking | Sailing maneuver |
| Vitruvius-class Crossbeams | Ship structural component |
### Combat Enhancement Skills
| Skill Name | Description |
|------------|-------------|
| Aux In, Aux Out | Auxiliary unit management |
| Camp Campaigning | Military camp bonus |
| Carpe Civitas | City capture ability |
| Co-ordinated Volleys | Ranged attack coordination |
| Cover Positions | Defensive positioning |
| Encampment Errands | Camp logistics |
| Imperial Measures | Imperial army bonuses |
| Manipular Manoeuvres | Formation tactics |
| Manor Invictus | Fortified manor |
| Multi-task Menders | Repair efficiency |
| Parabolics | Projectile trajectory |
| Perilous Ports | Port defense |
| Pro Domo | Home defense |
| Protective Entourage | Unit protection |
| Provisional Castra | Temporary camp |
| Rain Of Pain | Area attack |
| Target Practice | Accuracy improvement |
| Valetudinaria | Military hospital |
### Celtic/Regional Skills
| Skill Name | Description |
|------------|-------------|
| Cautious Greeting | Diplomatic approach |
| [Sword and Sald (Brave Hearts)](./brave-hearts.md) | Repeatable Research, yields random Legendary Specialist in Military, Seafaring, or Civics |
| Tuatha De Danann | Celtic mythological bonus |
## See Also
- [Buildings](../buildings/_index.md) - Defensive structures and recruitment buildings
- [Ships](../ships/_index.md) - Naval units and modules
- [Systems](../systems/_index.md) - Combat and defense mechanics
## Source
- [Anno.land Skills Database](https://anno.land/en/anno-117-skills/militaer/)

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# Spathas
**Entity Type:** Skill
## Properties
| Field | Value |
|-------|-------|
| Category | Military |
| Type | Discovery |
| Knowledge Cost | Unknown |
## Description
Spathas (Roman long swords) is a Military skill that improves the stats of all Praetorian Cavalry troops. The spatha was the primary sword used by Roman cavalry units, longer than the gladius to provide better reach from horseback.
## Effects
Grants Effect: **Praetorian Cavalry**
| Stat | Bonus |
|------|-------|
| Morale | +50 |
| Melee offence | +1 |
| Charge offence | +4 |
## Unlock Requirements
This is a Discovery-type skill, which makes up the majority of skills in the Anno 117 skill tree. To research it, you must first reach it via a research path. Some discoveries require additional conditions to unlock, such as housing a specific population type in Albion.
## Related Skills
Other skills in the Military category:
- Aegis Research
- Aux In, Aux Out
- Axe-Bearers
- Balearic Ballistics
- Perilous Ports
- Encampment Errands
- Carpe Civitas
- Cover positions
- Multi-task Menders
- Equicurrian Chariots
- Featherweight Frames
- Sturdy Construction
- Plated Hulls
- Rammed Earth
- Dominion Research
- Here Come The Cavalry
- Imperial Measures
- Camp Campaigning
- Cataphractarii
- Co-ordinated Volleys
- Legatic Research
- Legionaries
- Legionic Research
- Manipular Manouvres
- Manor Invictus
- Nautical Research
- Ordine Research
- Parabolics
- Parmae
- Rain Of Pain
- Praetorians
- Bargain Palisades
- Pro Domo
- Provisinal Castra
- Vitruvius-class Crossbeams
- Repair Cranes
- Armousmithing
- Shipwright Studies
- Shipboard Scorpiones
- Protective Entourage
- Catapult Carriers
- Navarchal Research
- Scorpiones
- Brick By Brick
- Another Brick In The Wall
- Stone Walls
- Slingers
- Chariots
- Sword and Sald
- Tuatha De Danann
- Tower Ballistae
- Tower Contiguity
- Valetudinaria
- Cautious Greeting
- Tacking
- Target Practice
## Source
- [anno.land - Spathas](https://anno.land/en/anno-117-skills/spathas/)

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# Sturdy Construction
**Entity Type:** Skill
**German Name:** Fundamente der Ewigkeit (Foundations of Eternity)
## Properties
| Field | Value |
|-------|-------|
| Category | Military |
| Type | Repeatable Research |
| Base Cost | 1,500,000 Knowledge |
## Effects
| Effect Type | Target | Value |
|-------------|--------|-------|
| Hitpoints | Towers and Gates | +5% |
## Description
Increases the defensive strength of your Towers. As a Repeatable Research skill, it can be researched multiple times, with each subsequent level costing significantly more Knowledge.
## Skill Tree Position
Located at the end of the Military skill tree branch. Repeatable Research skills are the most expensive and can be upgraded indefinitely, though costs escalate dramatically with each level.
## Related Skills
Other Military category skills include:
- Aegis Research
- Aux In, Aux Out
- Axe-Bearers
- Balearic Ballistics
- Perilous Ports
- Encampment Errands
- Carpe Civitas
- Cover Positions
- Multi-task Menders
- Equicurrian Chariots
- Featherweight Frames
- Plated Hulls
- Rammed Earth
- Dominion Research
- Here Come The Cavalry
- Imperial Measures
- Camp Campaigning
- Cataphractarii
- Co-ordinated Volleys
- Legatic Research
- Legionaries
- Legionic Research
- Manipular Manoeuvres
- Manor Invictus
- Nautical Research
- Ordine Research
- Parabolics
- Parmae
- Rain Of Pain
- Praetorians
- Bargain Palisades
- Pro Domo
- Provisional Castra
- Vitruvius-class Crossbeams
- Repair Cranes
- Armoursmithing
- Shipwright Studies
- Shipboard Scorpiones
- Protective Entourage
- Catapult Carriers
- Navarchal Research
- Scorpiones
- Spathas
- Brick By Brick
- Another Brick In The Wall
- Stone Walls
- Slingers
- Chariots
- Sword and Sald
- Tuatha De Danann
- Tower Ballistae
- Tower Contiguity
- Valetudinaria
- Cautious Greeting
- Tacking
- Target Practice
## Source
Data from [anno.land](https://anno.land/en/anno-117-skills/fundamente-der-ewigkeit/)

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# Tower Proximity
**Entity Type:** Skill
**German Name:** Turmnaehe (Tower Contiguity)
## Properties
| Field | Value |
|-------|-------|
| Category | Military |
| Type | Discovery |
| Knowledge Cost | Unknown |
## Effects
| Effect Type | Target | Value |
|-------------|--------|-------|
| Minimum Distance | Towers (Global) | +25% |
## Description
Reduces the minimum-allowed building distance between Towers. This skill allows players to place defensive towers closer together, enabling denser defensive formations and more effective coverage of strategic areas.
## Skill Tree Position
Tower Proximity is a Discovery skill that must be reached through a research path in the skill tree. To unlock Discovery skills, you must first reach them via a research path. Some discoveries may require additional conditions to unlock, such as housing certain population types in Albion.
## Related Skills
Other Military category skills include:
- Aegis Research
- Aux In, Aux Out
- Axe-Bearers
- Balearic Ballistics
- Perilous Ports
- Encampment Errands
- Carpe Civitas
- Cover Positions
- Multi-task Menders
- Equicurrian Chariots
- Featherweight Frames
- Sturdy Construction
- Plated Hulls
- Rammed Earth
- Dominion Research
- Here Come The Cavalry
- Imperial Measures
- Camp Campaigning
- Cataphractarii
- Co-ordinated Volleys
- Legatic Research
- Legionaries
- Legionic Research
- Manipular Manoeuvres
- Manor Invictus
- Nautical Research
- Ordine Research
- Parabolics
- Parmae
- Rain Of Pain
- Praetorians
- Bargain Palisades
- Pro Domo
- Provisional Castra
- Vitruvius-class Crossbeams
- Repair Cranes
- Armoursmithing
- Shipwright Studies
- Shipboard Scorpiones
- Protective Entourage
- Catapult Carriers
- Navarchal Research
- Scorpiones
- Spathas
- Brick By Brick
- Another Brick In The Wall
- Stone Walls
- Slingers
- Chariots
- Sword and Shield
- Tuatha De Danann
- Tower Ballistae
- Valetudinaria
- Cautious Greeting
- Tacking
- Target Practice
## Source
Data from [anno.land](https://anno.land/en/anno-117-skills/turmnaehe/)