update data
This commit is contained in:
@@ -4,104 +4,199 @@ All production, service, and infrastructure buildings in Anno 117.
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## Categories
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### Raw Materials Production
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- [Woodcutter Hut](./woodcutter-hut.md) - Produces Logs from forest
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- [Woodcutter (Albion)](./woodcutter-albion.md) - Produces Wood from forest (Albion)
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### Farms (Bauernhof)
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- [Oat Farm](./oat-farm.md) - Produces Oats
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- [Hemp Farm](./hemp-farm.md) - Produces Hemp
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- [Hemp Farm (Latium)](./hemp-farm-latium.md) - Produces Hemp
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- [Hemp Farm (Albion)](./hemp-farm-albion.md) - Produces Hemp
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- [Wheat Farm (Latium)](./wheat-farm-latium.md) - Produces Wheat
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- [Wheat Farm (Albion)](./wheat-farm-albion.md) - Produces Wheat
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- [Barley Farm (Albion)](./barley-farm-albion.md) - Produces Barley
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- [Flax Farm (Albion)](./flax-farm-albion.md) - Produces Flax
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### Forest Camps
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- [Charcoal Burner (Albion)](./charcoal-burner-albion.md) - Produces Charcoal from forest
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- [Charcoal Burner (Latium)](./charcoal-burner-latium.md) - Produces Charcoal
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### Animal Farms (Tierhof)
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- [Sheep Farm (Latium)](./sheep-farm-latium.md) - Produces Wool
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- [Sheep Farm (Albion)](./sheep-farm-albion.md) - Produces Wool
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- [Pig Farm (Latium)](./pig-farm-latium.md) - Produces Pork
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- [Pig Farm (Albion)](./pig-farm-albion.md) - Produces Pork
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- [Ox Farm (Albion)](./ox-farm-albion.md) - Produces Milk
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- [Horse Breeder (Latium)](./horse-breeder-latium.md) - Produces Horses
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### Fisheries
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### Plantations (Plantage)
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- [Lavender Farm (Latium)](./lavender-farm-latium.md) - Produces Lavender
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- [Olive Grower (Latium)](./olive-grower-latium.md) - Produces Olives
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- [Vineyard (Latium)](./vineyard-latium.md) - Produces Grapes
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- [Vineyard (Albion)](./vineyard-albion.md) - Produces Grapes
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- [Woad Plant (Albion)](./woad-plant-albion.md) - Produces Woad
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### Fisheries (Fischerei)
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- [Fishing Hut (Latium)](./fishing-hut-latium.md) - Produces Sardines
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- [Mackerel Fishing Hut (Latium)](./mackerel-fishing-hut-latium.md) - Produces Mackerel
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- [Cockle Picker (Albion)](./cockle-picker-albion.md) - Produces Cockles
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- [Eel Grabber (Albion)](./eel-grabber-albion.md) - Produces Eels
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### Processing
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- [Sawmill](./sawmill.md) - Logs to Timber
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- [Porridge Stand](./porridge-stand.md) - Oats to Porridge
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- [Spinner](./spinner.md) - Hemp to Tunics
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- [Ropemaker (Latium)](./ropemaker-latium.md) - Hemp to Ropes
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- [Sailmaker (Latium)](./sailmaker-latium.md) - Hemp to Sails
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- [Salt Gardens (Latium)](./salt-gardens-latium.md) - Produces Salt
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- [Garum Maker (Latium)](./garum-maker-latium.md) - Produces Garum
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### Gatherers (Sammler)
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- [Beekeeper (Latium)](./beekeeper-latium.md) - Produces Honey
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- [Beekeeper (Albion)](./beekeeper-albion.md) - Produces Honey
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- [Reed Collector (Albion)](./reed-collector-albion.md) - Produces Reeds
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### Quarries
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- [Granite Quarry (Albion)](./granite-quarry-albion.md) - Produces Granite Blocks
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### Forest Camps (Waldlager)
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- [Woodcutter Hut](./woodcutter-hut.md) - Produces Logs
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- [Woodcutter (Albion)](./woodcutter-albion.md) - Produces Wood
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- [Charcoal Burner (Latium)](./charcoal-burner-latium.md) - Produces Charcoal
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- [Charcoal Burner (Albion)](./charcoal-burner-albion.md) - Produces Charcoal
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- [Resin Tapper (Latium)](./resin-tapper-latium.md) - Produces Resin
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### Quarries (Steinbruch)
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- [Limestone Quarry (Albion)](./limestone-quarry-albion.md) - Produces Limestone
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- [Granite Quarry (Albion)](./granite-quarry-albion.md) - Produces Granite Blocks
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### Refineries
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- [Concrete Mixer (Albion)](./concrete-mixer-albion.md) - Quartz Sand and Limestone to Concrete
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### Mining (Mine)
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- [Iron Mine (Latium)](./iron-mine-latium.md) - Produces Iron Ore
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- [Copper Mine (Albion)](./copper-mine-albion.md) - Produces Copper Ore
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- [Tin Mine (Albion)](./tin-mine-albion.md) - Produces Tin Ore
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### Pits (Grube)
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- [Clay Pit (Latium)](./clay-pit-latium.md) - Produces Clay
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- [Sand Refinery (Albion)](./sand-refinery-albion.md) - Produces Quartz Sand
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### Extractors (Extrahierer)
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- [Salt Gardens (Latium)](./salt-gardens-latium.md) - Produces Salt
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- [Grain Mill (Latium)](./grain-mill-latium.md) - Wheat to Flour
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- [Donkey Mill (Albion)](./donkey-mill-albion.md) - Wheat to Flour
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- [Brine Boiler (Latium)](./brine-boiler-latium.md) - Produces Lye
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### Smelters (Schmelzofen)
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- [Furnace (Latium)](./furnace-latium.md) - Iron Ore to Iron
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- [Bronze Smelter (Albion)](./bronze-smelter-albion.md) - Copper + Tin to Bronze
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### Manufacturers (Hersteller)
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- [Sawmill](./sawmill.md) - Logs to Timber
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- [Sawmill (Albion)](./sawmill-albion.md) - Wood to Timber
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- [Brickworks (Latium)](./brickworks-latium.md) - Clay to Bricks
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- [Brickworks (Albion)](./brickworks-albion.md) - Clay to Bricks
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- [Concrete Mixer (Albion)](./concrete-mixer-albion.md) - Quartz Sand + Limestone to Concrete
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- [Granite Cutter (Albion)](./granite-cutter-albion.md) - Granite Blocks to Granite
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- [Labourer's Yard (Albion)](./labourers-yard-albion.md) - Produces Wattle & Daub
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- [Sawmill (Albion)](./sawmill-albion.md) - Wood to Timber (Albion)
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- [Tessera Works (Latium)](./tessera-works-latium.md) - Produces Mosaics
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- [Tiler (Albion)](./tiler-albion.md) - Clay to Tiles
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### Pits
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- [Sand Refinery (Albion)](./sand-refinery-albion.md) - Produces Quartz Sand
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### Kitchens (Kueche)
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- [Porridge Stand](./porridge-stand.md) - Oats to Porridge
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- [Bakery](./bakery.md) - Flour + Charcoal to Bread
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- [Bakery (Latium)](./bakery-latium.md) - Flour + Charcoal to Bread
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- [Bakery (Albion)](./bakery-albion.md) - Flour + Charcoal to Bread
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- [Cheese Maker (Albion)](./cheese-maker-albion.md) - Milk to Cheese
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- [Garum Maker (Latium)](./garum-maker-latium.md) - Produces Garum
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### Mining
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- [Iron Mine (Latium)](./iron-mine-latium.md) - Produces Iron Ore
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### Manufactories (Manufaktur)
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- [Malthouse (Albion)](./malthouse-albion.md) - Barley to Malt
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- [Brewery (Albion)](./brewery-albion.md) - Malt to Beer
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- [Olive Press (Latium)](./olive-press-latium.md) - Olives to Olive Oil
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- [Winery (Latium)](./winery-latium.md) - Grapes + Honey to Wine
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- [Winery (Albion)](./winery-albion.md) - Grapes + Honey to Wine
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- [Soap Boiler (Latium)](./soap-boiler-latium.md) - Lavender + Lye to Soap
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- [Potter (Latium)](./potter-latium.md) - Clay + Resin to Pottery
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- [Potter (Albion)](./potter-albion.md) - Clay + Resin to Pottery
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### Smelters
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- [Furnace (Latium)](./furnace-latium.md) - Iron Ore to Iron
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### Workshops (Handwerksstube)
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- [Tannery (Latium)](./tannery-latium.md) - Pork to Leather
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- [Tannery (Albion)](./tannery-albion.md) - Pork to Leather
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- [Ropemaker (Latium)](./ropemaker-latium.md) - Hemp to Ropes
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- [Sailmaker (Latium)](./sailmaker-latium.md) - Hemp to Sails
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### Livestock Farms
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- [Horse Breeder (Latium)](./horse-breeder-latium.md) - Produces Horses
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### Cloth Dealers (Tuchhaendler)
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- [Spinner (Latium)](./spinner-latium.md) - Hemp to Tunics
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- [Spinner (Albion)](./spinner-albion.md) - Hemp to Tunics
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- [Spinner](./spinner.md) - Hemp to Tunics
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- [Shoe Weaver (Albion)](./shoe-weaver-albion.md) - Reeds to Woven Shoes
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- [Sandal Maker (Latium)](./sandal-maker-latium.md) - Leather to Sandals
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- [Trouser Maker (Albion)](./trouser-maker-albion.md) - Wool + Woad to Trousers
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### Armoury
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### Craftsmen (Kunsthandwerker)
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- [Pileus Felter (Latium)](./pileus-felter-latium.md) - Wool to Felt Caps
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- [Wire Twister (Albion)](./wire-twister-albion.md) - Copper Ore to Wire Jewelry
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- [Horner (Albion)](./horner-albion.md) - Tin Ore to Horns
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### Workshops (Werkstatt)
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- [Shield Beater (Albion)](./shield-beater-albion.md) - Bronze to Shields
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### Armoury (Waffenkammer)
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- [Armourer (Latium)](./armourer-latium.md) - Produces Armour from Iron and Leather
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- [Weaponsmith (Latium)](./weaponsmith-latium.md) - Produces Weapons from Iron
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### Food Production (Tier II)
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- [Bakery](./bakery.md) - Produces Bread
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### Shrines
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- [Shrine of Ceres (Albion)](./shrine-of-ceres-albion.md) - Faith and Health area effects
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### Shrines (Schrein)
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- [Shrine of Ceres (Latium)](./shrine-of-ceres-latium.md) - Faith and Health area effects
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- [Shrine of Cernunnos (Albion)](./shrine-of-cernunnos-albion.md) - Faith and Health area effects
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- [Shrine of Ceres (Albion)](./shrine-of-ceres-albion.md) - Faith and Health area effects
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- [Shrine of Cernunnos (Latium)](./shrine-of-cernunnos-latium.md) - Faith and Health area effects
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- [Shrine of Epona (Albion)](./shrine-of-epona-albion.md) - Faith and Happiness area effects
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- [Shrine of Cernunnos (Albion)](./shrine-of-cernunnos-albion.md) - Faith and Health area effects
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- [Shrine of Epona (Latium)](./shrine-of-epona-latium.md) - Faith and Happiness area effects
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- [Shrine of Mars (Albion)](./shrine-of-mars-albion.md) - Population and Prestige area effects
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- [Shrine of Epona (Albion)](./shrine-of-epona-albion.md) - Faith and Happiness area effects
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- [Shrine of Mars (Latium)](./shrine-of-mars-latium.md) - Population and Prestige area effects
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- [Shrine of Mars (Albion)](./shrine-of-mars-albion.md) - Population and Prestige area effects
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- [Shrine of Mercury-Lugus (Latium)](./shrine-of-mercury-lugus-latium.md) - Faith area effects
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- [Shrine of Minerva (Latium)](./shrine-of-minerva-latium.md) - Knowledge and Prestige area effects
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- [Shrine of Neptune (Latium)](./shrine-of-neptune-latium.md) - Faith and Fire Safety area effects
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### Amenities
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### Public Services (Oeffentlicher Dienst)
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- [Market (Latium)](./market-latium.md) - Population and Income area effects
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- [Market (Albion)](./market-albion.md) - Population and Income area effects
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- [Taberna (Latium)](./taberna-latium.md) - Population and Happiness area effects
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- [Singer's Hut (Albion)](./singers-hut-albion.md) - Population and Happiness area effects
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- [Sanctuary (Latium)](./sanctuary-latium.md) - Faith and Happiness area effects
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- [Grammaticus (Latium)](./grammaticus-latium.md) - Knowledge area effects
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- [Grammaticus (Albion)](./grammaticus-albion.md) - Knowledge area effects
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- [Competition Meadow (Albion)](./competition-meadow-albion.md) - Population, Happiness, Health area effects
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- [Fanum (Albion)](./fanum-albion.md) - Faith and Happiness area effects
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- [Theater (Latium)](./theater-latium.md) - Happiness, Faith, Prestige area effects
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- [Theater (Albion)](./theater-albion.md) - Faith, Happiness, Knowledge area effects
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- [Aleatorium (Latium)](./aleatorium-latium.md) - Happiness and Knowledge area effects
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- [Aleatorium (Albion)](./aleatorium-albion.md) - Happiness and Knowledge area effects
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- [Temple (Latium)](./temple-latium.md) - Faith and Happiness area effects
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- [Library (Latium)](./library-latium.md) - Knowledge and Prestige area effects
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### Monuments (Prachtbau)
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- [Forum (Latium)](./forum-latium.md) - Happiness, Prestige, Knowledge area effects
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- [Baths (Latium)](./baths-latium.md) - Happiness, Health, Knowledge area effects
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- [Baths (Albion)](./baths-albion.md) - Happiness, Health, Knowledge area effects
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- [Amphitheater (Latium)](./amphitheater-latium.md) - Faith, Happiness, Knowledge area effects
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- [Temple (Albion)](./temple-albion.md) - Faith and Happiness area effects
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- [Elders Council (Albion)](./elders-council-albion.md) - Happiness, Faith, Knowledge area effects
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### City Services (Stadtdienste)
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- [Well (Latium)](./well-latium.md) - Fire Safety area effect
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- [Latrine (Latium)](./latrine-latium.md) - Health area effect
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- [Watchtower (Latium)](./watchtower-latium.md) - Happiness area effect
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### City Watch
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### City Watch (Stadtwache)
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- [Custodia (Latium)](./custodia-latium.md) - City watch providing happiness area effects
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- [Medici (Latium)](./medici-latium.md) - Medical facility providing health area effects
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- [Vigiles (Latium)](./vigiles-latium.md) - Fire watch and emergency responders
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### Specialist Buildings
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### Specialist Buildings (Spezialistengebaeude)
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- [Officium (Latium)](./officium-latium.md) - Houses specialists
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- [Villa of the Praetor (Latium)](./villa-des-praetors-latium.md) - Governor Villa for specialists
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### Housing
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- [Residence (Latium)](./residence-latium.md) - Housing for Liberti through Patricians
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### Housing (Wohnhaus)
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- [Residence (Latium)](./residence-latium.md) - Housing for Plebeians through Nobles
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- [Residence (Albion)](./residence-albion.md) - Housing for Waders through Nobles
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### Military / Recruitment
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### Military / Recruitment (Rekrutierungsgebaeude)
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- [Barracks (Latium)](./barracks-latium.md) - Infantry recruitment building
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- [Campus Equitum (Latium)](./campus-equitum-latium.md) - Cavalry recruitment building
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- [Siege Workshop (Latium)](./siege-workshop-latium.md) - Siege unit recruitment building
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### Infrastructure
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### Infrastructure (Infrastruktur)
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- [Trading Post (Latium)](./kontor-latium.md) - Island trading post and main storage hub
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- [Warehouse (Albion)](./warehouse-albion.md) - Central storage and distribution hub
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- [Warehouse (Latium)](./warehouse-latium.md) - Central storage and distribution hub
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- [Warehouse (Albion)](./warehouse-albion.md) - Central storage and distribution hub
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- [Collecting Basin (Latium)](./collecting-basin-latium.md) - Collects water for aqueducts
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- [Collecting Basin (Albion)](./collecting-basin-albion.md) - Collects water for aqueducts
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- [Aqueduct (Latium)](./aqueduct-latium.md) - Transports water
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- [Aqueduct (Albion)](./aqueduct-albion.md) - Transports water
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- [Cistern (Latium)](./cistern-latium.md) - Stores and distributes water
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- [Cistern (Albion)](./cistern-albion.md) - Stores and distributes water
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### Harbour Buildings
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### Harbour Buildings (Hafen)
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- [Depot (Latium)](./depot-latium.md) - Extended harbour storage facility
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- [Repair Crane (Latium)](./repair-crane-latium.md) - Ship repairs
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- [Shipyard (Latium)](./shipyard-latium.md) - Constructs ships for naval fleet
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# Amphitheater (Latium)
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**Entity Type:** Building
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## Properties
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| Field | Value |
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|-------|-------|
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| Category | Monument |
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| Region | Latium |
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| Required Tier | [Nobles](../population-tiers/nobles.md) |
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| Dimensions | 26x30 (37x42 with roads) |
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## Description
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Massive entertainment venue providing exceptional Happiness, Faith, and Knowledge bonuses.
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## Costs
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**Build Cost:** Large construction project
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**Maintenance:** -400 gold/min
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## Area Effects
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| Effect | Value |
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|--------|-------|
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| Faith | +3 |
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| Happiness | +7 |
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| Knowledge | +3 |
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## Placement
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| Requirement | Value |
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|-------------|-------|
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| Road Required | Yes |
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## Related Buildings
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- [Theater (Latium)](./theater-latium.md)
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- [Forum (Latium)](./forum-latium.md)
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# Baths (Albion)
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**Entity Type:** Building
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## Properties
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| Field | Value |
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|-------|-------|
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| Category | Monument |
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| Region | Albion |
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| Required Tier | [Nobles](../population-tiers/nobles.md) |
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| Dimensions | 11x20 (16x32 with roads) |
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## Description
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Celtic public baths providing Happiness, Health, and Knowledge bonuses. Requires Cistern connection.
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## Costs
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**Build Cost:** 40000 Gold, 5 Timber, 25 Bricks, 25 Concrete
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**Maintenance:** -160 gold/min
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## Area Effects
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| Effect | Value |
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|--------|-------|
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| Happiness | +2 |
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| Health | +2 |
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| Knowledge | +3 |
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## Placement
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| Requirement | Value |
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|-------------|-------|
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| Road Required | Yes |
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| Constraints | Requires Cistern |
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## Related Buildings
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|
||||
- [Baths (Latium)](./baths-latium.md)
|
||||
42
docs/buildings/baths-latium.md
Normal file
42
docs/buildings/baths-latium.md
Normal file
@@ -0,0 +1,42 @@
|
||||
# Baths (Latium)
|
||||
|
||||
**Entity Type:** Building
|
||||
|
||||
## Properties
|
||||
|
||||
| Field | Value |
|
||||
|-------|-------|
|
||||
| Category | Monument |
|
||||
| Region | Latium |
|
||||
| Required Tier | [Mercators](../population-tiers/mercators.md) |
|
||||
| Dimensions | 11x20 (16x32 with roads) |
|
||||
|
||||
## Description
|
||||
|
||||
Luxurious public baths providing major Happiness, Health, and Knowledge bonuses. Requires Cistern connection.
|
||||
|
||||
## Costs
|
||||
|
||||
**Build Cost:** 40000 Gold, 5 Timber, 25 Bricks, 25 Concrete, 5 Marble
|
||||
|
||||
**Maintenance:** -160 gold/min
|
||||
|
||||
## Area Effects
|
||||
|
||||
| Effect | Value |
|
||||
|--------|-------|
|
||||
| Happiness | +2 |
|
||||
| Health | +2 |
|
||||
| Knowledge | +3 |
|
||||
|
||||
## Placement
|
||||
|
||||
| Requirement | Value |
|
||||
|-------------|-------|
|
||||
| Road Required | Yes |
|
||||
| Constraints | Requires Cistern |
|
||||
|
||||
## Related Buildings
|
||||
|
||||
- [Forum (Latium)](./forum-latium.md)
|
||||
- [Baths (Albion)](./baths-albion.md)
|
||||
47
docs/buildings/brickworks-albion.md
Normal file
47
docs/buildings/brickworks-albion.md
Normal file
@@ -0,0 +1,47 @@
|
||||
# Brickworks (Albion)
|
||||
|
||||
**Entity Type:** Building
|
||||
|
||||
## Properties
|
||||
|
||||
| Field | Value |
|
||||
|-------|-------|
|
||||
| Category | Manufacturer |
|
||||
| Region | Albion |
|
||||
| Required Tier | [Waders](../population-tiers/waders.md) |
|
||||
| Cycle Time | 60 seconds |
|
||||
| Dimensions | 4x5 (6x7 with roads) |
|
||||
|
||||
## Description
|
||||
|
||||
Produces Bricks from Clay, a basic construction material for Celtic buildings.
|
||||
|
||||
## Costs
|
||||
|
||||
**Build Cost:** 3 Timber
|
||||
|
||||
**Maintenance:** -12 gold/min, 4 Waders
|
||||
|
||||
## Area Effects
|
||||
|
||||
| Effect | Value |
|
||||
|--------|-------|
|
||||
| Health | -2 |
|
||||
|
||||
## Production
|
||||
|
||||
**Input:** [Clay](../goods/clay.md)
|
||||
|
||||
**Output:** [Bricks](../goods/bricks.md)
|
||||
|
||||
## Placement
|
||||
|
||||
| Requirement | Value |
|
||||
|-------------|-------|
|
||||
| Road Required | Yes |
|
||||
| Warehouse Required | Yes |
|
||||
|
||||
## Related Buildings
|
||||
|
||||
- [Mud Dryer (Albion)](./mud-dryer-albion.md)
|
||||
- [Brickworks (Latium)](./brickworks-latium.md)
|
||||
47
docs/buildings/brickworks-latium.md
Normal file
47
docs/buildings/brickworks-latium.md
Normal file
@@ -0,0 +1,47 @@
|
||||
# Brickworks (Latium)
|
||||
|
||||
**Entity Type:** Building
|
||||
|
||||
## Properties
|
||||
|
||||
| Field | Value |
|
||||
|-------|-------|
|
||||
| Category | Manufacturer |
|
||||
| Region | Latium |
|
||||
| Required Tier | [Plebeians](../population-tiers/plebeians.md) |
|
||||
| Cycle Time | 60 seconds |
|
||||
| Dimensions | 4x5 (6x7 with roads) |
|
||||
|
||||
## Description
|
||||
|
||||
Produces Bricks from Clay, a basic construction material.
|
||||
|
||||
## Costs
|
||||
|
||||
**Build Cost:** 3 Timber
|
||||
|
||||
**Maintenance:** -12 gold/min, 4 Plebeians
|
||||
|
||||
## Area Effects
|
||||
|
||||
| Effect | Value |
|
||||
|--------|-------|
|
||||
| Health | -2 |
|
||||
|
||||
## Production
|
||||
|
||||
**Input:** [Clay](../goods/clay.md)
|
||||
|
||||
**Output:** [Bricks](../goods/bricks.md)
|
||||
|
||||
## Placement
|
||||
|
||||
| Requirement | Value |
|
||||
|-------------|-------|
|
||||
| Road Required | Yes |
|
||||
| Warehouse Required | Yes |
|
||||
|
||||
## Related Buildings
|
||||
|
||||
- [Clay Pit (Latium)](./clay-pit-latium.md)
|
||||
- [Brickworks (Albion)](./brickworks-albion.md)
|
||||
40
docs/buildings/elders-council-albion.md
Normal file
40
docs/buildings/elders-council-albion.md
Normal file
@@ -0,0 +1,40 @@
|
||||
# Elders Council (Albion)
|
||||
|
||||
**Entity Type:** Building
|
||||
|
||||
## Properties
|
||||
|
||||
| Field | Value |
|
||||
|-------|-------|
|
||||
| Category | Public Service |
|
||||
| Region | Albion |
|
||||
| Required Tier | [Elders](../population-tiers/elders.md) |
|
||||
| Dimensions | Variable |
|
||||
|
||||
## Description
|
||||
|
||||
Celtic governing council that provides Happiness, Faith, and Knowledge bonuses to nearby residences.
|
||||
|
||||
## Costs
|
||||
|
||||
**Build Cost:** 10000 Gold, 15 Timber, 10 Bricks, 5 Concrete
|
||||
|
||||
**Maintenance:** -26 gold/min
|
||||
|
||||
## Area Effects
|
||||
|
||||
| Effect | Value |
|
||||
|--------|-------|
|
||||
| Happiness | +2 |
|
||||
| Faith | +1 |
|
||||
| Knowledge | +2 |
|
||||
|
||||
## Placement
|
||||
|
||||
| Requirement | Value |
|
||||
|-------------|-------|
|
||||
| Road Required | Yes |
|
||||
|
||||
## Related Buildings
|
||||
|
||||
- [Forum (Latium)](./forum-latium.md)
|
||||
42
docs/buildings/forum-latium.md
Normal file
42
docs/buildings/forum-latium.md
Normal file
@@ -0,0 +1,42 @@
|
||||
# Forum (Latium)
|
||||
|
||||
**Entity Type:** Building
|
||||
|
||||
## Properties
|
||||
|
||||
| Field | Value |
|
||||
|-------|-------|
|
||||
| Category | Monument |
|
||||
| Region | Latium |
|
||||
| Required Tier | [Mercators](../population-tiers/mercators.md) |
|
||||
| Dimensions | 12x17 (17x24 with roads) |
|
||||
|
||||
## Description
|
||||
|
||||
Grand public forum providing major Happiness, Prestige, and Knowledge bonuses. Requires Cistern connection.
|
||||
|
||||
## Costs
|
||||
|
||||
**Build Cost:** 35000 Gold, 5 Timber, 25 Bricks, 25 Concrete, 5 Marble
|
||||
|
||||
**Maintenance:** -100 gold/min
|
||||
|
||||
## Area Effects
|
||||
|
||||
| Effect | Value |
|
||||
|--------|-------|
|
||||
| Happiness | +2 |
|
||||
| Prestige | +2 |
|
||||
| Knowledge | +3 |
|
||||
|
||||
## Placement
|
||||
|
||||
| Requirement | Value |
|
||||
|-------------|-------|
|
||||
| Road Required | Yes |
|
||||
| Constraints | Requires Cistern |
|
||||
|
||||
## Related Buildings
|
||||
|
||||
- [Baths (Latium)](./baths-latium.md)
|
||||
- [Elders Council (Albion)](./elders-council-albion.md)
|
||||
40
docs/buildings/library-latium.md
Normal file
40
docs/buildings/library-latium.md
Normal file
@@ -0,0 +1,40 @@
|
||||
# Library (Latium)
|
||||
|
||||
**Entity Type:** Building
|
||||
|
||||
## Properties
|
||||
|
||||
| Field | Value |
|
||||
|-------|-------|
|
||||
| Category | Public Service |
|
||||
| Region | Latium |
|
||||
| Required Tier | [Mercators](../population-tiers/mercators.md) |
|
||||
| Dimensions | 12x12 (17x17 with roads) |
|
||||
|
||||
## Description
|
||||
|
||||
Grand library providing exceptional Knowledge and Prestige bonuses but slightly reducing Health.
|
||||
|
||||
## Costs
|
||||
|
||||
**Build Cost:** 50000 Gold, 15 Timber, 15 Bricks, 20 Concrete, 20 Marble, 5 Mosaics
|
||||
|
||||
**Maintenance:** -180 gold/min
|
||||
|
||||
## Area Effects
|
||||
|
||||
| Effect | Value |
|
||||
|--------|-------|
|
||||
| Knowledge | +7 |
|
||||
| Prestige | +3 |
|
||||
| Health | -2 |
|
||||
|
||||
## Placement
|
||||
|
||||
| Requirement | Value |
|
||||
|-------------|-------|
|
||||
| Road Required | Yes |
|
||||
|
||||
## Related Buildings
|
||||
|
||||
- [Grammaticus (Latium)](./grammaticus-latium.md)
|
||||
45
docs/buildings/residence-albion.md
Normal file
45
docs/buildings/residence-albion.md
Normal file
@@ -0,0 +1,45 @@
|
||||
# Residence (Albion)
|
||||
|
||||
**Entity Type:** Building
|
||||
|
||||
## Properties
|
||||
|
||||
| Field | Value |
|
||||
|-------|-------|
|
||||
| Category | Celtic Residence |
|
||||
| Region | Albion |
|
||||
| Dimensions | 3x3 (4x4 with roads) |
|
||||
|
||||
## Description
|
||||
|
||||
Celtic residential building that houses population from Waders through Nobles. Upgrades as needs are met.
|
||||
|
||||
## Costs
|
||||
|
||||
**Build Cost:** 1 Timber
|
||||
|
||||
**Maintenance:** None (generates tax income)
|
||||
|
||||
## Population Tiers
|
||||
|
||||
| Tier | English Name | Population |
|
||||
|------|--------------|------------|
|
||||
| Tier I | Waders | Variable |
|
||||
| Tier II | Smiths | Variable |
|
||||
| Tier III | Elders | Variable |
|
||||
| Tier IV | Nobles | Variable |
|
||||
|
||||
## Placement
|
||||
|
||||
| Requirement | Value |
|
||||
|-------------|-------|
|
||||
| Road Required | Yes |
|
||||
| Warehouse Required | Yes (for goods delivery) |
|
||||
|
||||
## Notes
|
||||
|
||||
Celtic residences can house either Celtic or Romanized population depending on the cultural buildings in range.
|
||||
|
||||
## Related Buildings
|
||||
|
||||
- [Residence (Latium)](./residence-latium.md)
|
||||
40
docs/buildings/temple-albion.md
Normal file
40
docs/buildings/temple-albion.md
Normal file
@@ -0,0 +1,40 @@
|
||||
# Temple (Albion)
|
||||
|
||||
**Entity Type:** Building
|
||||
|
||||
## Properties
|
||||
|
||||
| Field | Value |
|
||||
|-------|-------|
|
||||
| Category | Monument |
|
||||
| Region | Albion |
|
||||
| Required Tier | [Nobles](../population-tiers/nobles.md) |
|
||||
| Dimensions | 11x19 (16x27 with roads) |
|
||||
|
||||
## Description
|
||||
|
||||
Grand Celtic temple providing major Faith and Happiness bonuses.
|
||||
|
||||
## Costs
|
||||
|
||||
**Build Cost:** 60000 Gold, 10 Timber, 50 Bricks, 50 Granite
|
||||
|
||||
**Maintenance:** -100 gold/min
|
||||
|
||||
## Area Effects
|
||||
|
||||
| Effect | Value |
|
||||
|--------|-------|
|
||||
| Faith | +2 |
|
||||
| Happiness | +6 |
|
||||
|
||||
## Placement
|
||||
|
||||
| Requirement | Value |
|
||||
|-------------|-------|
|
||||
| Road Required | Yes |
|
||||
|
||||
## Related Buildings
|
||||
|
||||
- [Fanum (Albion)](./fanum-albion.md)
|
||||
- [Temple (Latium)](./temple-latium.md)
|
||||
40
docs/buildings/temple-latium.md
Normal file
40
docs/buildings/temple-latium.md
Normal file
@@ -0,0 +1,40 @@
|
||||
# Temple (Latium)
|
||||
|
||||
**Entity Type:** Building
|
||||
|
||||
## Properties
|
||||
|
||||
| Field | Value |
|
||||
|-------|-------|
|
||||
| Category | Public Service |
|
||||
| Region | Latium |
|
||||
| Required Tier | [Mercators](../population-tiers/mercators.md) |
|
||||
| Dimensions | 11x19 (16x27 with roads) |
|
||||
|
||||
## Description
|
||||
|
||||
Grand temple providing major Faith and Happiness bonuses to nearby residences.
|
||||
|
||||
## Costs
|
||||
|
||||
**Build Cost:** 60000 Gold, 5 Timber, 20 Bricks, 25 Concrete, 30 Marble, 15 Mosaics
|
||||
|
||||
**Maintenance:** -120 gold/min
|
||||
|
||||
## Area Effects
|
||||
|
||||
| Effect | Value |
|
||||
|--------|-------|
|
||||
| Faith | +2 |
|
||||
| Happiness | +6 |
|
||||
|
||||
## Placement
|
||||
|
||||
| Requirement | Value |
|
||||
|-------------|-------|
|
||||
| Road Required | Yes |
|
||||
|
||||
## Related Buildings
|
||||
|
||||
- [Sanctuary (Latium)](./sanctuary-latium.md)
|
||||
- [Temple (Albion)](./temple-albion.md)
|
||||
Reference in New Issue
Block a user