11 KiB
11 KiB
Buildings
All production, service, and infrastructure buildings in Anno 117.
Categories
Farms (Bauernhof)
- Oat Farm - Produces Oats
- Hemp Farm (Latium) - Produces Hemp
- Hemp Farm (Albion) - Produces Hemp
- Wheat Farm (Latium) - Produces Wheat
- Wheat Farm (Albion) - Produces Wheat
- Barley Farm (Albion) - Produces Barley
- Flax Farm (Albion) - Produces Flax
Animal Farms (Tierhof)
- Sheep Farm (Latium) - Produces Wool
- Sheep Farm (Albion) - Produces Wool
- Pig Farm (Latium) - Produces Pork
- Pig Farm (Albion) - Produces Pork
- Ox Farm (Albion) - Produces Milk
- Horse Breeder (Latium) - Produces Horses
Plantations (Plantage)
- Lavender Farm (Latium) - Produces Lavender
- Olive Grower (Latium) - Produces Olives
- Vineyard (Latium) - Produces Grapes
- Vineyard (Albion) - Produces Grapes
- Woad Plant (Albion) - Produces Woad
Fisheries (Fischerei)
- Fishing Hut (Latium) - Produces Sardines
- Mackerel Fishing Hut (Latium) - Produces Mackerel
- Cockle Picker (Albion) - Produces Cockles
- Eel Grabber (Albion) - Produces Eels
Gatherers (Sammler)
- Beekeeper (Latium) - Produces Honey
- Beekeeper (Albion) - Produces Honey
- Reed Collector (Albion) - Produces Reeds
Forest Camps (Waldlager)
- Woodcutter Hut - Produces Logs
- Woodcutter (Albion) - Produces Wood
- Charcoal Burner (Latium) - Produces Charcoal
- Charcoal Burner (Albion) - Produces Charcoal
- Resin Tapper (Latium) - Produces Resin
Quarries (Steinbruch)
- Limestone Quarry (Albion) - Produces Limestone
- Granite Quarry (Albion) - Produces Granite Blocks
Mining (Mine)
- Iron Mine (Latium) - Produces Iron Ore
- Copper Mine (Albion) - Produces Copper Ore
- Tin Mine (Albion) - Produces Tin Ore
Pits (Grube)
- Clay Pit (Latium) - Produces Clay
- Sand Refinery (Albion) - Produces Quartz Sand
Extractors (Extrahierer)
- Salt Gardens (Latium) - Produces Salt
- Grain Mill (Latium) - Wheat to Flour
- Donkey Mill (Albion) - Wheat to Flour
- Brine Boiler (Latium) - Produces Lye
Smelters (Schmelzofen)
- Furnace (Latium) - Iron Ore to Iron
- Bronze Smelter (Albion) - Copper + Tin to Bronze
Manufacturers (Hersteller)
- Sawmill - Logs to Timber
- Sawmill (Albion) - Wood to Timber
- Brickworks (Latium) - Clay to Bricks
- Brickworks (Albion) - Clay to Bricks
- Concrete Mixer (Albion) - Quartz Sand + Limestone to Concrete
- Granite Cutter (Albion) - Granite Blocks to Granite
- Labourer's Yard (Albion) - Produces Wattle & Daub
- Tessera Works (Latium) - Produces Mosaics
- Tiler (Albion) - Clay to Tiles
Kitchens (Kueche)
- Porridge Stand - Oats to Porridge
- Bakery - Flour + Charcoal to Bread
- Bakery (Latium) - Flour + Charcoal to Bread
- Bakery (Albion) - Flour + Charcoal to Bread
- Cheese Maker (Albion) - Milk to Cheese
- Garum Maker (Latium) - Produces Garum
Manufactories (Manufaktur)
- Malthouse (Albion) - Barley to Malt
- Brewery (Albion) - Malt to Beer
- Olive Press (Latium) - Olives to Olive Oil
- Winery (Latium) - Grapes + Honey to Wine
- Winery (Albion) - Grapes + Honey to Wine
- Soap Boiler (Latium) - Lavender + Lye to Soap
- Potter (Latium) - Clay + Resin to Pottery
- Potter (Albion) - Clay + Resin to Pottery
Workshops (Handwerksstube)
- Tannery (Latium) - Pork to Leather
- Tannery (Albion) - Pork to Leather
- Ropemaker (Latium) - Hemp to Ropes
- Sailmaker (Latium) - Hemp to Sails
Cloth Dealers (Tuchhaendler)
- Spinner (Latium) - Hemp to Tunics
- Spinner (Albion) - Hemp to Tunics
- Spinner - Hemp to Tunics
- Shoe Weaver (Albion) - Reeds to Woven Shoes
- Sandal Maker (Latium) - Leather to Sandals
- Trouser Maker (Albion) - Wool + Woad to Trousers
Craftsmen (Kunsthandwerker)
- Pileus Felter (Latium) - Wool to Felt Caps
- Wire Twister (Albion) - Copper Ore to Wire Jewelry
- Horner (Albion) - Tin Ore to Horns
Workshops (Werkstatt)
- Shield Beater (Albion) - Bronze to Shields
Armoury (Waffenkammer)
- Armourer (Latium) - Produces Armour from Iron and Leather
- Weaponsmith (Latium) - Produces Weapons from Iron
Shrines (Schrein)
- Shrine of Ceres (Latium) - Faith and Health area effects
- Shrine of Ceres (Albion) - Faith and Health area effects
- Shrine of Cernunnos (Latium) - Faith and Health area effects
- Shrine of Cernunnos (Albion) - Faith and Health area effects
- Shrine of Epona (Latium) - Faith and Happiness area effects
- Shrine of Epona (Albion) - Faith and Happiness area effects
- Shrine of Mars (Latium) - Population and Prestige area effects
- Shrine of Mars (Albion) - Population and Prestige area effects
- Shrine of Mercury-Lugus (Latium) - Faith area effects
- Shrine of Minerva (Latium) - Knowledge and Prestige area effects
- Shrine of Neptune (Latium) - Faith and Fire Safety area effects
Public Services (Oeffentlicher Dienst)
- Market (Latium) - Population and Income area effects
- Market (Albion) - Population and Income area effects
- Taberna (Latium) - Population and Happiness area effects
- Singer's Hut (Albion) - Population and Happiness area effects
- Sanctuary (Latium) - Faith and Happiness area effects
- Grammaticus (Latium) - Knowledge area effects
- Grammaticus (Albion) - Knowledge area effects
- Competition Meadow (Albion) - Population, Happiness, Health area effects
- Fanum (Albion) - Faith and Happiness area effects
- Theater (Latium) - Happiness, Faith, Prestige area effects
- Theater (Albion) - Faith, Happiness, Knowledge area effects
- Aleatorium (Latium) - Happiness and Knowledge area effects
- Aleatorium (Albion) - Happiness and Knowledge area effects
- Temple (Latium) - Faith and Happiness area effects
- Library (Latium) - Knowledge and Prestige area effects
Monuments (Prachtbau)
- Forum (Latium) - Happiness, Prestige, Knowledge area effects
- Baths (Latium) - Happiness, Health, Knowledge area effects
- Baths (Albion) - Happiness, Health, Knowledge area effects
- Amphitheater (Latium) - Faith, Happiness, Knowledge area effects
- Temple (Albion) - Faith and Happiness area effects
- Elders Council (Albion) - Happiness, Faith, Knowledge area effects
City Services (Stadtdienste)
- Well (Latium) - Fire Safety area effect
- Latrine (Latium) - Health area effect
- Watchtower (Latium) - Happiness area effect
City Watch (Stadtwache)
- Custodia (Latium) - City watch providing happiness area effects
- Medici (Latium) - Medical facility providing health area effects
- Vigiles (Latium) - Fire watch and emergency responders
Specialist Buildings (Spezialistengebaeude)
- Officium (Latium) - Houses specialists
- Villa of the Praetor (Latium) - Governor Villa for specialists
Housing (Wohnhaus)
- Residence (Latium) - Housing for Plebeians through Nobles
- Residence (Albion) - Housing for Waders through Nobles
Military / Recruitment (Rekrutierungsgebaeude)
- Barracks (Latium) - Infantry recruitment building
- Campus Equitum (Latium) - Cavalry recruitment building
- Siege Workshop (Latium) - Siege unit recruitment building
Infrastructure (Infrastruktur)
- Trading Post (Latium) - Island trading post and main storage hub
- Warehouse (Latium) - Central storage and distribution hub
- Warehouse (Albion) - Central storage and distribution hub
- Collecting Basin (Latium) - Collects water for aqueducts
- Collecting Basin (Albion) - Collects water for aqueducts
- Aqueduct (Latium) - Transports water
- Aqueduct (Albion) - Transports water
- Cistern (Latium) - Stores and distributes water
- Cistern (Albion) - Stores and distributes water
Harbour Buildings (Hafen)
- Depot (Latium) - Extended harbour storage facility
- Repair Crane (Latium) - Ship repairs
- Shipyard (Latium) - Constructs ships for naval fleet
- Trading Pier (Latium) - Harbour building for trading ships
Placement Rules
Most buildings require:
- Road connection for goods transport
- Warehouse in range for storage access
- Some have special constraints (coast, marsh, forest, fields, fertility)
Schema Reference
See Building Schema for the complete field definitions.