1.9 KiB
1.9 KiB
Shipyard (Latium)
Entity Type: Building
Properties
| Field | Value |
|---|---|
| Region | Latium |
| Category | Harbour Building |
| Required Tier | Plebeians (Tier II) |
| Dimensions | 8x12 (base), 9x17 (with roads) |
Description
A harbour building that constructs ships for your naval fleet. Must be placed in a harbour area and becomes available at the Plebeians population tier.
Costs
Build Cost: 1000 Gold, 15 Timber, 5 Bricks
Maintenance: -16 Gold, -10 Plebeians
Placement
| Requirement | Value |
|---|---|
| Road Required | Yes |
| Warehouse Required | Yes |
| Harbour Area | Required |
Production
Input: Ship construction resources (varies by ship type)
Output: Ships (Naval construction)
Specialists
| Specialist | Rarity | Type | Effects |
|---|---|---|---|
| Herius Asina Restitutus, Intraempire Internuncio | Legendary | Economic | Shipyards in range: Ship construction speed -25%, Ship building cost -25%, Knowledge area effect +1.5. Legendary Bonus: More than 20 ships must have traded in your port. |
Related Buildings
Other Harbour Buildings:
- Pier (Latium)
- Depot (Albion)
- Depot (Latium)
- Trading Quay (Albion)
- Repair Crane (Albion)
- Repair Crane (Latium)
- Shipyard (Albion)
Usage Patterns
Place this building in your harbour area when you need to construct ships for trade or military purposes. The shipyard is essential for expanding your naval capabilities.
Common Pitfalls
- Requires harbour area placement - cannot be built inland
- Large footprint of 8x12 tiles requires significant harbour space
- Maintenance cost requires 10 Plebeians workforce