44 lines
1.5 KiB
Markdown
44 lines
1.5 KiB
Markdown
# Brutus Julius Lupus, Pollux of Polities
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A specialist that increases workforce output from residences.
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## Overview
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| Property | Value |
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|----------|-------|
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| **Name** | Brutus Julius Lupus, Pollux of Polities |
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| **Rarity** | Epic |
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| **Category** | Economic |
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| **Type** | Specialist |
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## Effects
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| Effect | Value | Condition |
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|--------|-------|-----------|
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| Workforce from residents | +20% | Residences in range |
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## Affected Buildings
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This specialist affects the following buildings when placed in a Governor Villa or Officium:
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- **Residence (Albion)** - Waders, Smiths, Elders, Nobles
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- **Residence (Latium)** - Liberti, Plebeians, Patricians, Mercators
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## Usage
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Place this specialist in a **Governor Villa** or **Officium** to activate its area effect. All residences within the building's area of influence will benefit from the +20% workforce bonus.
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This is particularly useful in densely populated residential areas where maximizing workforce output is important for supporting production buildings.
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## Acquisition
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Available through standard specialist acquisition methods (quests, events, or trade).
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## Related Specialists
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Other Epic Economic specialists that affect workforce:
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- [Herius Fraucus Cornelius, Patrician Palatine](./herius-fraucus-cornelius-patrician-palatine.md) - +25% workforce from Patrician residences
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- [Titus Faber, Master of Tasks](./titus-faber.md) - +25% workforce from Liberti residences
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- [Uassoro, der Moorgeist](./uassoro-der-moorgeist.md) - +25% workforce from Wader residences
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