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anno-117-docs/CLAUDE.md

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# CLAUDE.md
This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository.
## Project Purpose
This project aims to create comprehensive API-like documentation of all game elements in Anno 117: Pax Romana. The documentation catalogs buildings, resources, production chains, population tiers, and other game mechanics in a structured, queryable format.
## Documentation Structure
The documentation is organized in the `docs/` folder:
```
docs/
├── index.md # Main entry point with category links
├── schemas/ # Entity type definitions
│ └── _index.md # Schema overview + individual schema files
├── population-tiers/ # Tier I-IV documentation
│ └── _index.md # Overview + individual tier files
├── goods/ # All tradeable/consumable items
│ └── _index.md # Overview + individual good files
├── buildings/ # Production, service, infrastructure
│ └── _index.md # Overview + individual building files
├── production-chains/ # Manufacturing sequences
│ └── _index.md # Overview + individual chain files
├── ships/ # Naval units
│ ├── _index.md # Ship overview
│ ├── hulls/ # Ship hull types
│ └── modules/ # Ship equipment
├── specialists/ # Character modifiers
│ └── _index.md # Overview + individual specialist files
├── systems/ # Core game mechanics
│ └── _index.md # Trade, maintenance, area effects, etc.
├── monuments/ # Large-scale constructions
│ └── _index.md # Overview + individual monument files
├── troubleshooting/ # Common issues and solutions
│ └── _index.md # Overview + playbook files
└── glossary.md # Key terms and definitions
```
### Adding New Documentation
When adding new game entities:
1. Create a new file in the appropriate category folder
2. Update the category's `_index.md` to list the new entity
3. Use the schema defined in `docs/schemas/` for field structure
4. Add cross-references to related entities
## Data Flow
1. **Scraping:** `python/scraper.py` scrapes pages from anno.land listed in `scraping.md`
2. **Storage:** Scraped data goes to `scraped_data/*.json`
3. **Tracking:** `processed.md` tracks which JSON files have been processed
4. **Documentation:** Processed data is added to appropriate files in `docs/`
## Goals
- Document all game elements (buildings, goods, production chains, population needs, etc.)
- Provide structured data that can be queried and referenced
- Create relationships between game elements (e.g., which buildings produce which goods)
- Track game version compatibility as the game evolves