16 lines
317 B
Markdown
16 lines
317 B
Markdown
# Area Effects
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**Entity Type:** SystemEntity
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## Rules
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- Buildings can give positive/negative proximity modifiers
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- Shown by green/red arrows on placement
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## Examples
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| Building | Effect |
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|----------|--------|
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| Spinner | Income boost near buildings |
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| Charcoal Burner | Decreases happiness/health (polluter) |
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