75 lines
1.7 KiB
Markdown
75 lines
1.7 KiB
Markdown
# Woodcutter (Albion)
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**Entity Type:** Building
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## Properties
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| Field | Value |
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|-------|-------|
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| Region | Albion |
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| Category | Forest Camp |
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| Required Tier | Waders |
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| Cycle Time | 0:30 |
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| Dimensions | 3x3 (base), 4x4 (with area) |
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## Description
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The Woodcutter building in the Albion region produces Wood (Holz). It requires a Forest Area to be built and belongs to the Forest Camp category.
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## Costs
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**Build Cost:** 100 Gold
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**Maintenance:** -4 Gold, -3 Waders
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## Placement
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| Requirement | Value |
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|-------------|-------|
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| Road Required | Yes |
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| Warehouse Required | Yes |
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| Constraints | Forest Area required |
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## Production
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**Input:** None (Forest Area)
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**Output:** Wood
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## Specialists
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The following specialists can improve this building:
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### Axle Wheeler
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- **Rarity:** Rare
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- **Type:** Finance Specialist
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- **Effect:** Chariots Chain in range: Productivity +20%
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- **Improves:** Chassis Builder, Woodcutter, Horsecatcher, Reed Gatherer, Chariot Workshop
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### Lamellary Armourer
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- **Rarity:** Rare
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- **Type:** Military Specialist
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- **Effect:** Armour Chain in range: Productivity +20%
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- **Improves:** Iron Mine, Tannery, Woodcutter, Furnace, Armourer, Salt Ponds, Pig Farm
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### Sceilg, Eremitic Reductionist
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- **Rarity:** Legendary
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- **Type:** Economic Specialist
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- **Effect:** Forest Camps in range: Productivity +30%, Required area -30%, Additional 1t every 10 cycles
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- **Legendary Bonus:** Have less than 2,000 residents on your island
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- **Improves:** Resin Trapper, Woodcutter, Charcoal Burner, Sandarac Nursery
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## Related Buildings
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Other Forest Camp buildings:
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- Resin Trapper (Albion)
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- Resin Trapper (Latium)
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- Woodcutter (Latium)
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- Charcoal Burner (Albion)
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- Charcoal Burner (Latium)
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- Sandarac Nursery (Latium)
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## See Also
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- [Wood](../goods/wood.md)
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