Files
anno-117-docs/docs/buildings/medici-albion.md
2025-12-31 00:10:49 +01:00

2.9 KiB

Medici (Albion)

Entity Type: Building

Properties

Field Value
Region Albion
Category City Watch
Required Tier Mercators
Dimensions 4x6 (base), 7x8 (with roads)

Description

Medical facility in Albion that provides health area effects to nearby residences and dispatches patrols to respond to incidents.

Costs

Build Cost: 2250 Gold, 10 Planks, 5 Bricks

Maintenance: -6 gold, -4 Waders

Placement

Requirement Value
Road Required Yes
Warehouse Required Yes

Production

Input: None

Output: None (Service building)

Area Effects

Effect Value
Health +2

Specialists

Specialist Rarity Type Effects
Practitioner Common Nature Medici in range: Available patrols +1
Ironclad Distributor Rare Economic City Watches in Albion in range: Workforce needed -25%, Upkeep cost -50%, Run by Smith Workforce instead of Wader Workforce. Improves: Custodes, Medici, Vigiles
Materialist Medicus Rare Nature Medici in range: Health area effect +1
Savvy Capsarius Rare Nature Medici in range: Health +30, Available patrols +1
Cermaid Mac Ealadha, Dagda's Goodman Epic Civic Medici in range: Prestige area effect +1, Available patrols +1, Response time -10%
Publius Quintus, Amphipraetorian Epic Finance City Watches in range: Income area effect +1, Workforce needed -25%, Available patrols +1. Improves: Custodia, Medici, Vigiles
Ide Nimh, Bane of Pugilists Legendary Nature Medici in range: Health area effect +1, Available patrols +1. Legendary bonus: Equip items. Medici in range: Available patrols +1
Faustus Silvius Lupicinus, Apparitor Rationibus Legendary Finance City Watches in range: Income area effect +3, Prestige area effect +1, Upkeep cost -25%. Legendary bonus: At least 75 reputation with the Emperor. Improves: Custodia, Medici, Vigiles

Other City Watch buildings:

Usage Patterns

Place near residential areas to provide health bonuses and incident response coverage. The Medici is essential for keeping your population healthy and responding to health-related incidents.

Common Pitfalls

  • Requires Mercators population tier before it can be built
  • Uses Waders workforce for maintenance
  • The Albion variant has lower maintenance costs compared to the Latium version (-6 gold, -4 Waders vs -16 gold, -8 Liberti)
  • Consider pairing with specialists like Ironclad Distributor to reduce workforce and upkeep costs