52 lines
1.5 KiB
Markdown
52 lines
1.5 KiB
Markdown
# Anno 117: Pax Romana - Game Data Reference
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## Game Information
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| Field | Value |
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|-------|-------|
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| **Release Date** | November 13, 2025 |
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| **Developer** | Ubisoft |
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| **Publisher** | Ubisoft |
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| **Platforms** | PC, PlayStation 5, Xbox Series X\|S |
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| **ESRB Rating** | Teen |
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---
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## Categories
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### [Schemas](./schemas/_index.md)
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Entity type definitions and field specifications for all game elements.
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### [Population Tiers](./population-tiers/_index.md)
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The four population tiers: Liberti/Waders, Plebeians/Smiths, Equites, and Patricians.
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### [Goods](./goods/_index.md)
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All tradeable and consumable goods in the game, including food, materials, and luxury items.
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### [Buildings](./buildings/_index.md)
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Production facilities, service buildings, and infrastructure.
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### [Production Chains](./production-chains/_index.md)
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How goods are produced and the recommended building ratios.
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### [Ships & Naval](./ships/_index.md)
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Ship hulls, modules, and naval combat systems.
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### [Specialists](./specialists/_index.md)
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Characters that can be slotted into buildings to modify stats.
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### [Systems](./systems/_index.md)
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Core game mechanics including trade, maintenance, and area effects.
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### [Monuments](./monuments/_index.md)
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Large-scale constructions with island-wide effects.
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### [Troubleshooting](./troubleshooting/_index.md)
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Common issues and their solutions.
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### [Guides](./guides/_index.md)
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Strategy guides and decision-making help.
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### [Glossary](./glossary.md)
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Key terms and definitions.
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