567 B
567 B
Schemas
Entity type definitions that describe the structure of all game elements.
Available Schemas
- Building - Production, service, and infrastructure buildings
- Good - Tradeable and consumable items
- PopulationTier - Citizen classes and their needs
- ProductionChain - Manufacturing sequences
- Specialist - Characters that modify building stats
- ShipHull - Ship base types
- ShipModule - Ship equipment and upgrades