43 lines
1.1 KiB
Markdown
43 lines
1.1 KiB
Markdown
# Renaturizer (Renaturierer)
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**Entity Type:** Specialist
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## Properties
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| Field | Value |
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|-------|-------|
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| Rarity | Common |
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| Category | Economic |
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| Slot Type | Specialist |
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| Scope | Herb Garden and Barley Farm in range |
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## Effects
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| Effect Type | Target | Value | Scope |
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|------------|--------|-------|-------|
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| Workforce Needed | Herb Garden, Barley Farm | -25% | Radius-based |
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| Workforce Type Change | Herb Garden, Barley Farm | Smiths instead of Waders | Radius-based |
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## Improves Buildings
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- Barley Farm (Albion)
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- Herb Garden (Albion)
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## Source
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Albion Traders
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## Stack Rules
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Unknown
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## Usage Patterns
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Slot into a Villa or Officium covering Herb Gardens and Barley Farms to reduce workforce requirements by 25% and change the workforce type from Waders to Smiths. This is particularly useful when you have excess Smiths workforce but are short on Waders.
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## Common Pitfalls
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- Only affects Herb Garden and Barley Farm buildings within the area of influence
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- Misplaced radius leads to zero value if target buildings are not in range
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- Changing workforce type may cause issues if you have limited Smiths population
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