Files
anno-117-docs/docs/skills/blind-obedience.md
2025-12-31 00:10:49 +01:00

2.0 KiB

Blind Faith

Entity Type: Skill

German Name: Blinder Gehorsam

Properties

Field Value
Category Economic
Type Discovery
Cost 128,000 Knowledge
Region Latium

Description

Blind Faith is an Economic skill that enhances workforce capacity through the Governor Villa. This Discovery-type skill requires reaching it through the research tree, meaning players must first unlock prerequisite skills before being able to research it.

Effects

Effect Type Target Value
Plebeian Workforce Governor Villa +50

The Governor Villa provides the above workforce bonus when this skill is active in Latium.

Unlock Requirements

  • Skill Type: Discovery - Must be reached through a research path in the skill tree
  • Cost: 128,000 Knowledge
  • Prerequisites: Requires reaching the skill through prior research nodes

Other Economic category skills include:

  • Albionic Research
  • Aqua Arborica
  • Untapped Soil
  • Gobannus-Model Bellows
  • Villa Retinue
  • Paved Roads
  • Better Bellows
  • Beaver Bother
  • Blood of Terra
  • Depotism
  • Depots
  • The Flight of Birds
  • Beneath Bedrock
  • Deep Depots
  • Drainage
  • Cyclopedic Research
  • Duct Irrigation
  • Firmer Foundations
  • Fish Markets
  • Healthy Competition
  • Abyssal Invocation
  • Well-Ordered Warehouses
  • Pier-to-Pier Trading
  • Seaport Specification
  • Hurried Horrea
  • Raising Sluices
  • Honeyed Arbour
  • Hushing
  • Quays
  • Trading Post Improvements
  • Warehouse Refinement
  • Warehouse Organisation
  • Latin Research
  • Albionic Loyalists
  • Mackerel Hauling
  • Metallurgical Research
  • Monumental Research
  • Wetland Research
  • Sewing Circles
  • Replanting
  • Phlogistic Research
  • Albionic Pillars
  • Harbourmastery
  • Safe Havens
  • Harbour Grandmastery
  • Reservoirs
  • Marsh Services
  • Ulex & Agogae
  • Vino Veritas
  • Water Conservation
  • Woodland Rebirth
  • Extra Horse Power

Source

Data from anno.land