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# Residence (Albion)
**Entity Type:** Building
## Properties
| Field | Value |
|-------|-------|
| Category | Celtic Residence |
| Region | Albion |
| Dimensions | 3x3 (4x4 with roads) |
## Description
Celtic residential building that houses population from Waders through Nobles. Upgrades as needs are met.
## Costs
**Build Cost:** 1 Timber
**Maintenance:** None (generates tax income)
## Population Tiers
| Tier | English Name | Population |
|------|--------------|------------|
| Tier I | Waders | Variable |
| Tier II | Smiths | Variable |
| Tier III | Elders | Variable |
| Tier IV | Nobles | Variable |
## Placement
| Requirement | Value |
|-------------|-------|
| Road Required | Yes |
| Warehouse Required | Yes (for goods delivery) |
## Notes
Celtic residences can house either Celtic or Romanized population depending on the cultural buildings in range.
## Related Buildings
- [Residence (Latium)](./residence-latium.md)