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# Residence (Albion)
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**Entity Type:** Building
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## Properties
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| Field | Value |
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|-------|-------|
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| Category | Celtic Residence |
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| Region | Albion |
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| Dimensions | 3x3 (4x4 with roads) |
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## Description
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Celtic residential building that houses population from Waders through Nobles. Upgrades as needs are met.
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## Costs
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**Build Cost:** 1 Timber
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**Maintenance:** None (generates tax income)
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## Population Tiers
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| Tier | English Name | Population |
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|------|--------------|------------|
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| Tier I | Waders | Variable |
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| Tier II | Smiths | Variable |
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| Tier III | Elders | Variable |
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| Tier IV | Nobles | Variable |
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## Placement
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| Requirement | Value |
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|-------------|-------|
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| Road Required | Yes |
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| Warehouse Required | Yes (for goods delivery) |
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## Notes
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Celtic residences can house either Celtic or Romanized population depending on the cultural buildings in range.
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## Related Buildings
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- [Residence (Latium)](./residence-latium.md)
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