adds more data
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@@ -7,29 +7,97 @@
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| Field | Value |
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|-------|-------|
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| Region | Albion |
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| Category | Production / Food (Fishery analogue) |
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| Required Tier | [Tier I](../population-tiers/tier-i.md) |
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| Category | Fishery |
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| Required Tier | Waders |
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| Dimensions | 7x9 (base), 10x13 (with roads) |
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| Cycle Time | 0:45 |
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## Description
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Coastal gatherer producing Cockles for Waders.
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Coastal fishery building that produces Cockles for Waders in Albion. Requires placement in a Harbour Area.
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## Costs
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**Build Cost:** Unknown (research says "similar to Fishing Hut")
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### Construction Cost
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**Maintenance:** Unknown
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| Resource | Amount |
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|----------|--------|
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| Planks | 3 |
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### Maintenance Cost
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| Type | Amount |
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|------|--------|
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| Income | -6 |
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| Waders | -4 |
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## Production
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| Output | Rate |
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|--------|------|
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| [Cockles](../goods/cockles.md) | 1 per 45s |
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## Placement
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| Requirement | Value |
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|-------------|-------|
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| Constraints | Coast (Albion) |
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| Constraints | Harbour Area |
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## Attributes
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- +3 (area effect bonus)
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## Specialists
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### Servia Bellia, Lily of the Coast
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- **Rarity:** Epic
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- **Category:** Finance
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- **Effect:** Coastal Factories in range: Productivity +25%, Income area effect +1
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- **Improves:** Oyster Bed, Cockle Picker, Shell Gatherer, Scomber's Shack, Salt Ponds, Saltwort Picker, Sand Refinery, Fishing Hut, Snailery
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### Rockhopper
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- **Rarity:** Common
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- **Category:** Nature
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- **Effect:** Cockle Picker in range: Health area effect +0.5
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- **Improves:** Cockle Picker
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### Shellpicker
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- **Rarity:** Common
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- **Category:** Culture
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- **Effect:** Cockles Chain in range: Productivity +10%
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- **Improves:** Cockle Picker
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### Venator of Artemis
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- **Rarity:** Rare
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- **Category:** Religion
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- **Effect:** Hunting Cabins and Fisheries in range: Workforce needed -33%, Upkeep cost -66%
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- **Improves:** Eel Grabber, Oyster Bed, Beaver Trapper, Cockle Picker, Scomber's Shack, Horsecatcher, Fishing Hut, Sturgeon Hatchery, Bird Charmer
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### Uiscarix, Hygiean Fishmonger
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- **Rarity:** Epic
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- **Category:** Finance
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- **Effect:** Fisheries in range: Income area effect +1.5
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- **Improves:** Eel Grabber, Oyster Bed, Cockle Picker, Scomber's Shack, Fishing Hut, Sturgeon Hatchery
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### Renavigator
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- **Rarity:** Common
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- **Category:** Economic
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- **Effect:** Cockle Picker, Saltwort Picker in range: Workforce needed -25%, Run by Mercators Workforce instead of Wader Workforce
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- **Improves:** Cockle Picker, Saltwort Picker
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## Related Fishery Buildings
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- [Eel Grabber (Albion)](./eel-grabber-albion.md)
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- [Oyster Bed (Latium)](./oyster-bed-latium.md)
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- [Mackerel Fishing Hut (Latium)](./mackerel-fishing-hut-latium.md)
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- [Fishing Hut (Latium)](./fishing-hut-latium.md)
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- [Sturgeon Hatchery (Latium)](./sturgeon-hatchery-latium.md)
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## Usage Patterns
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Albion starter food option.
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Albion starter food option for Waders tier. Place in Harbour Area for coastal food production.
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## Common Pitfalls
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Confusing coast vs marsh producers in Albion.
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- Must be placed in Harbour Area, not just any coastal location
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- Requires Waders workforce for maintenance
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