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| Field | Value |
|-------|-------|
| Region | Albion |
| Category | Production / Food (Fishery analogue) |
| Required Tier | [Tier I](../population-tiers/tier-i.md) |
| Category | Fishery |
| Required Tier | Waders |
| Dimensions | 7x9 (base), 10x13 (with roads) |
| Cycle Time | 0:45 |
## Description
Coastal gatherer producing Cockles for Waders.
Coastal fishery building that produces Cockles for Waders in Albion. Requires placement in a Harbour Area.
## Costs
**Build Cost:** Unknown (research says "similar to Fishing Hut")
### Construction Cost
**Maintenance:** Unknown
| Resource | Amount |
|----------|--------|
| Planks | 3 |
### Maintenance Cost
| Type | Amount |
|------|--------|
| Income | -6 |
| Waders | -4 |
## Production
| Output | Rate |
|--------|------|
| [Cockles](../goods/cockles.md) | 1 per 45s |
## Placement
| Requirement | Value |
|-------------|-------|
| Constraints | Coast (Albion) |
| Constraints | Harbour Area |
## Attributes
- +3 (area effect bonus)
## Specialists
### Servia Bellia, Lily of the Coast
- **Rarity:** Epic
- **Category:** Finance
- **Effect:** Coastal Factories in range: Productivity +25%, Income area effect +1
- **Improves:** Oyster Bed, Cockle Picker, Shell Gatherer, Scomber's Shack, Salt Ponds, Saltwort Picker, Sand Refinery, Fishing Hut, Snailery
### Rockhopper
- **Rarity:** Common
- **Category:** Nature
- **Effect:** Cockle Picker in range: Health area effect +0.5
- **Improves:** Cockle Picker
### Shellpicker
- **Rarity:** Common
- **Category:** Culture
- **Effect:** Cockles Chain in range: Productivity +10%
- **Improves:** Cockle Picker
### Venator of Artemis
- **Rarity:** Rare
- **Category:** Religion
- **Effect:** Hunting Cabins and Fisheries in range: Workforce needed -33%, Upkeep cost -66%
- **Improves:** Eel Grabber, Oyster Bed, Beaver Trapper, Cockle Picker, Scomber's Shack, Horsecatcher, Fishing Hut, Sturgeon Hatchery, Bird Charmer
### Uiscarix, Hygiean Fishmonger
- **Rarity:** Epic
- **Category:** Finance
- **Effect:** Fisheries in range: Income area effect +1.5
- **Improves:** Eel Grabber, Oyster Bed, Cockle Picker, Scomber's Shack, Fishing Hut, Sturgeon Hatchery
### Renavigator
- **Rarity:** Common
- **Category:** Economic
- **Effect:** Cockle Picker, Saltwort Picker in range: Workforce needed -25%, Run by Mercators Workforce instead of Wader Workforce
- **Improves:** Cockle Picker, Saltwort Picker
## Related Fishery Buildings
- [Eel Grabber (Albion)](./eel-grabber-albion.md)
- [Oyster Bed (Latium)](./oyster-bed-latium.md)
- [Mackerel Fishing Hut (Latium)](./mackerel-fishing-hut-latium.md)
- [Fishing Hut (Latium)](./fishing-hut-latium.md)
- [Sturgeon Hatchery (Latium)](./sturgeon-hatchery-latium.md)
## Usage Patterns
Albion starter food option.
Albion starter food option for Waders tier. Place in Harbour Area for coastal food production.
## Common Pitfalls
Confusing coast vs marsh producers in Albion.
- Must be placed in Harbour Area, not just any coastal location
- Requires Waders workforce for maintenance