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anno-117-docs/docs/buildings/spinner.md

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Spinner

Entity Type: Building

Properties

Field Value
Category Production / Clothing
Required Tier Tier I
Cycle Time 30 seconds

Description

Converts Hemp to Tunics; provides local income area effect.

Costs

Build Cost: 2 Timber

Maintenance: -8 gold/min, 3 Tier I workers

Production

Input: Hemp

Output: Tunics

Area Effects

Type Value Target
Income Area Effect +1 Nearby buildings (incl residences)

Production Chain

Tunics Chain

Usage Patterns

Place near residences to maximize income area effect.

Common Pitfalls

Spinner output can be fine while income effect is wasted if placed far from housing.