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anno-117-docs/docs/skills/cult-of-minerva.md
2025-12-31 00:10:49 +01:00

2.0 KiB

Cult of Minerva

Entity Type: Skill

German Name: Kult der Minerva

Properties

Field Value
Category Civic
Type Discovery
Base Cost 11,800 Knowledge

Description

Cult of Minerva is a Civic skill that unlocks Minerva, a deity focused on knowledge, teaching, and the fine art of weaving.

Civic skills offer many upgrades for city administration, ranging from powerful attribute area effects to improvements for Medicis, Vigiles, and Custodias. Civic skills make managing your cities significantly easier.

Effects

Effect Type Target Value
Deity Unlock Minerva Enabled

Unlock Requirements

Requirement Description
Knowledge 11,800

Other Civic category skills include:

  • Aleatoria
  • Alliance Treaties
  • Headhunting
  • Asclepian Codices
  • Market Forces
  • Snuffing Sedition
  • Well
  • Cerere et Baccho
  • The Art of Gift-Giving
  • Empyrean Research
  • Cult of Epona
  • Epona's Hoofbeat
  • Artificer Intelligence
  • Conservation Ordinance
  • Cognoscentic Research
  • Fabulae Togatae
  • Voluntary Vigilance
  • Hospitality
  • Hazard Fighters
  • Seasoned to Taste
  • Shrine Staffing
  • Large Loans
  • Metropolitan Research
  • Warmer Hospitality
  • Officialdom
  • Hippocratic Corps
  • Imperial Parades
  • Recruitment Drive
  • Concordance Research
  • Cult of Cernunnos
  • Cult of Mercury-Lugus
  • Latrines
  • Lingua Romana
  • Marble Roads
  • Night Watch
  • Villa Novation
  • Public Funding
  • Aesthetic Aedificator
  • Pax Amicitia
  • Fenixwrights
  • Portitores
  • Gubernatorial Research
  • Praetorian Pumps
  • Cohabitive Collaboration
  • Quartermastery
  • Quinquiremes
  • Right to Repair
  • Sanitary Measures
  • Sacral Spaces
  • Legally Enshrined
  • Solutio Ad Hominem
  • Funeral Games of Tailteann
  • Municipal Research
  • Day Watch
  • Trireme
  • Devotional Research
  • Via Tributum
  • Villa Visitation
  • Populist Research
  • Watchtowers

Source

Data from anno.land