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anno-117-docs/docs/skills/albionic-research.md
2025-12-31 00:10:49 +01:00

1.8 KiB

Albionic Research

Entity Type: Skill

Properties

Field Value
Category Economic
Type Inspiration
Knowledge Cost Unknown

Description

Albionic Research is an Economic skill that serves as an Inspiration node in the skill tree. Inspiration nodes are placed deeper in the research tree and must be unlocked by meeting specific conditions. Each Inspiration node has two requirements: a certain amount of generated knowledge, and a secondary objective such as building a specific structure or completing a task.

Unlock Requirements

  • Establish a Trade Route in Albion
  • Generate at least 500 Knowledge

Once unlocked, this node can serve as a starting point for further research.

Other skills in the Economic category:

  • Aqua Arborica
  • Untapped Soil
  • Gobannus-Model Bellows
  • Villa Retinue
  • Paved Roads
  • Better Bellows
  • Beaver Bother
  • Blind Faith
  • Blood of Terra
  • Depotism
  • Depots
  • The Flight of Birds
  • Beneath Bedrock
  • Deep Depots
  • Drainage
  • Cyclopedic Research
  • Duct Irrigation
  • Firmer Foundations
  • Fish Markets
  • Healthy Competition
  • Abyssal Invocation
  • Well-Ordered Warehouses
  • Pier-to-Pier Trading
  • Seaport Specification
  • Hurried Horrea
  • Raising Sluices
  • Honeyed Arbour
  • Hushing
  • Quays
  • Trading Post Improvements
  • Warehouse Refinement
  • Warehouse Organisation
  • Latin Research
  • Albionic Loyalists
  • Mackerel Hauling
  • Metallurgical Research
  • Monumental Research
  • Wetland Research
  • Sewing Circles
  • Replanting
  • Phlogistic Research
  • Albionic Pillars
  • Harbourmastery
  • Safe Havens
  • Harbour Grandmastery
  • Reservoirs
  • Marsh Services
  • Ulex & Agogae
  • Vino Veritas
  • Water Conservation
  • Woodland Rebirth
  • Extra Horse Power

Source