Files
anno-117-docs/docs/buildings/tin-mine-albion.md
2025-12-31 00:10:49 +01:00

2.2 KiB

Tin Mine (Albion)

Entity Type: Building

Properties

Field Value
Category Mine
Region Albion
Required Tier Smiths
Cycle Time 30 seconds
Dimensions 3x8 (4x11 with roads)

Description

Extracts Tin Ore from mountain deposits for bronze production. The building can be improved with an aqueduct connection.

Costs

Build Cost: 2 Timber, 2 Wattle

Maintenance: -4 gold/min, 5 Smiths

Area Effects

Effect Value
Health -2

Production

Input: None

Output: Tin Ore

Placement

Requirement Value
Road Required Yes
Warehouse Required Yes
Aqueduct Support Yes
Constraints Mountain placement required, Deposit required

Specialists

Legendary

Lar Syracus, Minedriver (Economic)

  • Mines in Range:
    • Income area effect: +6
    • Happiness area effect: -2
    • Health area effect: -2
    • Workforce needed: -75%
    • Upkeep cost: -75%
  • Legendary Bonus: Own at least 12 Markets
  • Also improves: Iron Mine, Copper Mine, Silver Mine

Minas Orlamh, the Gilted Touch (Finance)

  • Mines in Range:
    • Productivity: +25%
    • Additional 1t Gold Ore every 10 cycles
    • Income: +100
  • Legendary Bonus: Own at least 1,000,000 Denarii
  • Also improves: Iron Mine, Copper Mine, Silver Mine

Epic

Gygaea of Megaria, Eupalinian Reservist (Economic)

  • Mines in Range:
    • Water consumption: -50%
    • Additional 1t every 8 cycles
  • Also improves: Iron Mine, Copper Mine, Silver Mine

Rhea Proserpina, Dis Mater (Finance)

  • Mines and Pits in range:
    • Workforce needed: -40%
    • Upkeep cost: -80%
  • Also improves: Iron Mine, Gold Washer, Copper Mine, Sand Refinery, Mud Drier, Silver Mine

Rare

Cassiteridean Caster (Research)

  • Tin Mine in range:
    • Knowledge area effect: +1

Pragmatic Aegis (Civic)

  • Clan Shields Chain in range:
    • Productivity: +20%
  • Also improves: Bronze Smelter, Weld Crop, Copper Mine, Shieldbeater