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anno-117-docs/docs/skills/blood-of-terra.md
2025-12-31 00:10:49 +01:00

2.0 KiB

Blood of Terra

Entity Type: Skill

Properties

Field Value
Category Economy
Type Discovery
Knowledge Cost 46,000

Description

Blood of Terra is an Economy skill that allows Iron Mines to produce iron even without Iron Deposits, though at reduced productivity. This skill is invaluable for islands that lack natural iron deposits, enabling players to establish iron production anywhere.

Effects

Grants Effect: All Islands

Effect Value
Iron Deposit 50%

Allows Iron Mines to produce even without Iron Deposits, albeit with reduced productivity.

Unlock Requirements

This is a Discovery-type skill, which makes up the majority of skills in the Anno 117 skill tree. To research it, you must first reach it via a research path. Some discoveries require additional conditions to unlock, such as housing a specific population type in Albion.

Other skills in the Economy category:

  • Albionic Research
  • Aqua Arborica
  • Untapped Soil
  • Gobannus-Model Bellows
  • Villa Retinue
  • Paved Roads
  • Better Bellows
  • Beaver Bother
  • Blind Faith
  • Depotism
  • Depots
  • The Flight of Birds
  • Beneath Bedrock
  • Deep Depots
  • Drainage
  • Cyclopedic Research
  • Duct Irrigation
  • Firmer Foundations
  • Fish Markets
  • Healthy Competition
  • Abyssal Invocation
  • Well-Ordered Warehouses
  • Pier-to-Pier Trading
  • Seaport Specification
  • Hurried Horrea
  • Raising Sluices
  • Honeyed Arbour
  • Hushing
  • Quays
  • Trading Post Improvements
  • Warehouse Refinement
  • Warehouse Organisation
  • Latin Research
  • Albionic Loyalists
  • Mackerel Hauling
  • Metallurgical Research
  • Monumental Research
  • Wetland Research
  • Sewing Circles
  • Replanting
  • Phlogistic Research
  • Albionic Pillars
  • Harbourmastery
  • Safe Havens
  • Harbour Grandmastery
  • Reservoirs
  • Marsh Services
  • Ulex & Agogae
  • Vino Veritas
  • Water Conservation
  • Woodland Rebirth
  • Extra Horse Power

Source