1.4 KiB
1.4 KiB
Mud Drier (Albion)
Entity Type: Building
Properties
| Field | Value |
|---|---|
| Category | Pit |
| Region | Albion |
| Required Tier | Mercators |
| Cycle Time | 1:30 |
| Dimensions | 7x7 (10x10 with roads) |
Description
The Mud Drier extracts Mud from marshland deposits in Albion. It requires placement on Marshland terrain and becomes available once you reach the Mercators population tier.
Costs
Build Cost: 3 Planks
Maintenance: -4 gold/min, 3 Waders
Production
Input: None (raw extraction)
Output: Mud
Placement
| Requirement | Value |
|---|---|
| Road Required | Yes |
| Warehouse Required | Yes |
| Constraints | Marshland required |
Specialists
The following specialists can improve this building:
Handler (Common, Military)
- Amphorae Chain in range: Productivity +10%
- Also improves: Resin Trapper, Clay Pit, Mud Drier, Potter
Rhea Proserpina, Dis Mater (Epic, Finance)
- Mines and Pits in range: Workforce -40%, Upkeep -80%
- Also improves: Iron Mine, Gold Washer, Copper Mine, Sand Refinery, Mud Drier, Silver Mine, Tin Mine