# Specialists Specialists are characters that slot into certain buildings and modify stats. ## Overview - **Sources:** Obtained via quests, events, or trade - **Effects:** Can include +productivity, -workforce, -maintenance, area effects - **Slot Type:** Buildings have specialist slots that accept specific categories ## Known Specialists - [Actuary](./actuary.md) - Common, Finance category, +0.6 income for Residences - [Adroit Assembler](./adroit-assembler.md) - Rare, Military category, +100% troop recruitment speed, -20% recruitment cost for Siege Workshops - [Agesistrata of Perga, Lithoballistic Scholar](./agesistrata-of-perga-lithoballistic-scholar.md) - Legendary, Military category, +20% ship catapult precision, +15% attack range, +30 ranged attack, +30% attack speed for Ships - [Baker Augcrusta](./baker-augcrusta.md) - Rare, Economic category, +2 population from Bread for Residences - [Breechblanketer](./breechblanketer.md) - Rare, Military category, +2 fire safety from Trousers for Residences - [Brian na gCapallin, Scathing Satirist](./brian-na-gcapallin-scathing-satirist.md) - Epic, Civic category, +1.5 prestige area effect for Clothiers - [Brian of the Many Blessings](./brian-of-the-many-blessings.md) - Legendary, Culture category, +0.5 happiness/health/fire safety area effects, -25% upkeep for Shrines - [Brooch Boutiquer](./brooch-boutiquer.md) - Rare, Culture category, +2 happiness from Brooches for Residences - [Caelus Laecanius, the Unbroken](./caelus-laecanius-the-unbroken.md) - Epic, Seafaring category, +30% hitpoints, +15% movement speed, -50% damage slowdown for Ships - [Caemgen Sciathoir, Blade Wonder](./caemgen-sciathoir-blade-wonder.md) - Legendary, Military category, +20% archer/scorpio precision, +40% archer range, +10% speed for Ships - [Calydon Deiranira, Arcadian Archer](./calydon-deiranira-arcadian-archer.md) - Legendary, Military category, +25% ship archer precision, +40% attack range/torching/attack speed for Ships - [Centurio Chirotreca, Ship's Cat](./centurio-chirotreca-ships-cat.md) - Epic, Finance category, -50% upkeep, +15% movement speed, +35% travel speed for Ships - [Collegiatus von Aeneas](./collegiatus-von-aeneas.md) - Rare, Seafaring category, +50% discovery radius, +10% movement speed for Ships - [Connmhach, Bodhran Drummer](./connmhach-bodhran-drummer.md) - Legendary, Seafaring category, -80% workforce, +10% movement speed, -75% cargo slowdown for Ships - [Cuillionn Ni Aife, Formerly of the Scathach](./cuillionn-ni-aife-formerly-of-the-scathach.md) - Legendary, Military category, +1.2K denarii for sunken ships, +30% archer range, +10% speed for Ships - [Dacianus, Successful Diver](./dacianus-successful-diver.md) - Legendary, Finance category, +1.5K denarii for sunk ships, +45% torching/archer attack speed for Ships - [Deaglan Donnchadh, Gaothoir Orga](./deaglan-donnchadh-gaothoir-orga.md) - Legendary, Seafaring category, +85% HP, +65% cargo weight slowdown, +30 favourable wind angle for Ships - [Equitable Trainer](./equitable-trainer.md) - Rare, Military category, +100% troop recruitment speed, -20% recruitment cost for Equitum Campus - [Gygaea of Megaria, Eupalinian Reservist](./gygaea-of-megaria-eupalinian-reservist.md) - Epic, Economic category, -50% water consumption, +1t every 8 cycles for Mines - [Handler](./handler.md) - Common, Military category, +10% productivity for Amphorae Chain - [Leonine Potter](./leonine-potter.md) - Rare, Military category, +1 fire safety area effect for Brickworks - [Lepidius Exoratus, Polylithologe](./lepidius-exoratus-polylithologe.md) - Epic, Civil Society category, +1.5 prestige area effect for Mineral Quarries - [Letztes-Wort-Wattiss](./letztes-wort-wattiss.md) - Rare, Research category, +1.2 knowledge for Residential buildings - [Muleteer](./muleteer.md) - Common, Finance category, +10% productivity for Tunic chain (Hemp Farms, Spinning Mills) - [Oat Roller](./oat-roller.md) - Common, Economic category, +10% productivity for Porridge Chain - [Porcine Muckraker](./porcine-muckraker.md) - Rare, Finance category, +1 income area effect for Pig Farms - [Renaturierer](./renaturierer.md) - Common, Economy category, -25% workforce and changes workforce type from Waders to Smiths for Herb Gardens and Barley Farms - [Reunionist](./reunionist.md) - Common, Economic category, -25% workforce and changes workforce from Liberti to Plebeians for Oat Farms and Olive Growers - [Rhea Proserpina, Dis Mater](./rhea-proserpina-dis-mater.md) - Epic, Finance category, -40% workforce, -80% maintenance for Mines and Quarries - [Rope Twister](./rope-twister.md) - Common, Economy category, +10% productivity for Ropemakers - [Saturnian Smelter](./saturnian-smelter.md) - Rare, Religion category, +20% productivity for Fibulae chain - [Sceilg, Eremitic Reductionist](./sceilg-eremitscher-reduktionist.md) - Legendary, Economy category, +30% productivity, -30% area for Forest Lodges - [Schlammsucherin](./schlammsucherin.md) - Common, Economy category, +10% productivity for Eel Catchers - [Schweineflusterer](./schweineflusterer.md) - Epic, Culture category, +35% productivity for Sausage Chain buildings - [Segler](./segler.md) - Common, Economy category, +10% productivity for Sails chain - [Senchaid Sciatharglan](./senchaid-sciatharglan.md) - Legendary, Military category, +3 ranged attack, +45% HP, +80% self-repair for Gates - [Senuacus, Dousing Dozer](./senuacus-dousing-dozer.md) - Epic, Military category, +1.8 fire safety for Residences - [Servia Bellia, Lily of the Coast](./servia-bellia-lily-of-the-coast.md) - Epic, Finance category, +25% productivity, +1 income area effect for Coastal Factories - [Sextus Fontinalis, Head of Fountains](./sextus-fontinalis-head-of-fountains.md) - Epic, Military category, +2 fire safety from Aqueduct Cistern for Residences - [Standhafte Hafenwache](./standhafte-hafenwache.md) - Rare, Military category, +25% ship repair speed, +1 simultaneous repairs, +25% HP for Repair Cranes - [Steadfast Harbor Guard](./steadfast-harbor-guard.md) - Rare, Military category, +25% ship repair speed, +1 simultaneous repairs, +25% hit points for Repair Cranes - [Taskmaster (Antreiber)](./taskmaster.md) - Common, Seafaring category, +15% cargo transfer speed, +20% travel speed for Ships - [Teigwahrsager](./teigwahrsager.md) - Common, Economy category, +10% productivity for Bread Chain - [Tense Leader](./tense-leader.md) - Rare, Seafaring category, -25% workforce, +40% goods transfer speed, +15% province travel speed for Ships - [Tirechan Ua Aergol](./tirechan-ua-aergol.md) - Epic, Civil Society category, -40% workforce, -80% maintenance for Plantations - [Titus Faber, Master of Tasks](./titus-faber.md) - Epic, Economy category, +25% workforce from Liberti residences - [Traubenstampferin (Grape Stomper)](./traubenstampferin.md) - Rare, Religion category, +20% productivity for Winemakers and Wine Chain - [Troucotouto, Subiudex](./troucotouto-subiudex.md) - Unique, Economy category, +30% workforce, -1 satisfaction for Liberti/Waders residences - [Tuechtiger Schmied (Diligent Smith)](./tuechtiger-schmied.md) - Rare, Economy category, +30% workforce from Smiths residences - [Tullus Caecilius Cornutus](./tullus-caecilius-cornutus.md) - Epic, Nature category, -40% workforce, -80% maintenance for Arable Farms - [Uassoro, der Moorgeist](./uassoro-der-moorgeist.md) - Epic, Economy category, +25% workforce from Wader residences - [Uiscarix, Hygiean Fishmonger](./uiscarix.md) - Epic, Finance category, +1.5 income area effect for fisheries - [Venator of Artemis](./venator-of-artemis.md) - Rare, Religion category, -33% workforce, -66% upkeep for Hunting Cabins and Fisheries - [Vengeful Villica](./vengeful-villica.md) - Rare, Military category, +25% attack range, +1 ranged attack, +20% attack speed for Gates - [Wareholder](./wareholder.md) - Common, Military category, +50% hitpoints, +100% self-repair speed for Trading Posts, Warehouses, Depots - [Xeno of Phillipopolis, Hipparchon](./xeno-of-phillipopolis-hipparchon.md) - Epic, Military category, +35% productivity for Horses Chain - [Zorsines, Sarmatian Swordshaper](./zorsines-sarmatian-swordshaper.md) - Legendary, Economic category, +30% productivity, +1t every 10 cycles, +25% fuel efficiency for Armouries ## Common Effect Types | Effect Type | Example Value | Description | |-------------|---------------|-------------| | Productivity | +25% | Increases production output | | Workforce | -25% | Reduces worker requirements | | Maintenance | -66% | Reduces gold upkeep | | Income Area Effect | +1.5 | Bonus income for buildings in radius | ## Usage Tips - **Placement matters:** Area effects only apply to buildings within radius - **Stack rules:** Some specialists may have stacking limitations - **Building match:** Ensure specialist is compatible with target building