# Repair Crane (Latium) **Entity Type:** Building ## Properties | Field | Value | |-------|-------| | Region | Latium | | Category | Harbour Building | | Required Tier | [Plebeians (Tier II)](../population-tiers/tier-ii.md) | | Dimensions | 5x5 (base), 7x7 (with roads) | ## Description A harbour building that repairs ships docked at your port. Available in the Latium region at the Plebeians population tier. Requires placement within a Harbour Area and must be unlocked via the skill tree. ## Costs **Build Cost:** 1000 Gold, 20 Timber, 15 Bricks **Maintenance:** -26 Gold, -8 Liberti ## Placement | Requirement | Value | |-------------|-------| | Road Required | Yes | | Harbour Area Required | Yes | | Skill Tree Unlock | Yes | ## Production **Input:** None **Output:** Ship repairs (Service) ## Specialists | Specialist | Rarity | Effects | |------------|--------|---------| | [Stalwart Harbourward](../specialists/stalwart-harbourward.md) | Rare | Repair Crane in range: Ship repair speed +25%, Simultaneous repairs +1, Hitpoints +25% | ## Related Buildings Other Harbour Buildings: - [Repair Crane (Albion)](./repair-crane-albion.md) - [Pier (Latium)](./pier-latium.md) - [Depot (Latium)](./depot-latium.md) - [Depot (Albion)](./depot-albion.md) - [Trade Wharf (Albion)](./trade-wharf-albion.md) - [Shipyard (Latium)](./shipyard-latium.md) - [Shipyard (Albion)](./shipyard-albion.md) ## Usage Patterns Place this building in your harbour area when you need to repair damaged ships. The building provides ship repair services, speeding up fleet maintenance between voyages or after naval combat. ## Common Pitfalls - Requires Harbour Area placement - cannot be built inland - Must be unlocked via the skill tree before construction - Liberti workforce requirement of 8 workers