# Flax Farm (Albion) **Entity Type:** Building ## Properties | Field | Value | |-------|-------| | Region | Albion | | Category | Production / Farm | | Required Tier | Nobles (Tier 5 Celtic) | | Dimensions | 4x5 (base), 6x7 (with roads) | | Cycle Time | 90 seconds | | Aqueduct Support | Yes | ## Description Produces Flax for clothing production chains. ## Costs **Build Cost:** 1 Planks, 2 Bricks, 2 Concrete **Maintenance:** -8 gold, 3 Waders workers ## Placement | Requirement | Value | |-------------|-------| | Constraints | Fields required | ## Production **Input:** None **Output:** [Flax](../goods/flax.md) ## Specialists | Specialist | Effects | |------------|---------| | Irrigator | -50% water consumption | | Excellent Hair Artist | +20% productivity for Wigs chain | | Princeps of Porphyry | +20% productivity for Togas chain | | Tullus Caecilius Cornutus | -40% workforce, -80% maintenance | | Casponia Casta | +25% productivity, +1 Flax every 10 cycles, +1 Faith area effect (requires Ceres as island god) |