# Sawmill **Entity Type:** Building ## Properties | Field | Value | |-------|-------| | Category | Production / Construction Materials | | Required Tier | [Tier I](../population-tiers/tier-i.md) | | Construction Time | Instant | | Cycle Time | 30 seconds | ## Description Converts Logs to Timber planks. ## Costs **Build Cost:** 2 Timber **Maintenance:** -5 gold/min, 2 Tier I workers ## Placement | Requirement | Value | |-------------|-------| | Road Required | Yes | | Warehouse Required | Yes | | Constraints | None special (but requires logistics) | ## Production **Input:** Logs **Output:** [Timber](../goods/timber.md) ## Production Chain [Timber Chain](../production-chains/timber.md) ## Usage Patterns Pair 1:1 with Woodcutters (matching 30s cycles). ## Common Pitfalls Too many sawmills leads to upkeep drain without benefit.