# Residence (Albion) **Entity Type:** Building ## Properties | Field | Value | |-------|-------| | Category | Celtic Residence | | Region | Albion | | Dimensions | 3x3 (4x4 with roads) | ## Description Celtic residential building that houses population from Waders through Nobles. Upgrades as needs are met. ## Costs **Build Cost:** 1 Timber **Maintenance:** None (generates tax income) ## Population Tiers | Tier | English Name | Population | |------|--------------|------------| | Tier I | Waders | Variable | | Tier II | Smiths | Variable | | Tier III | Elders | Variable | | Tier IV | Nobles | Variable | ## Placement | Requirement | Value | |-------------|-------| | Road Required | Yes | | Warehouse Required | Yes (for goods delivery) | ## Notes Celtic residences can house either Celtic or Romanized population depending on the cultural buildings in range. ## Related Buildings - [Residence (Latium)](./residence-latium.md)