# Porridge Stand **Entity Type:** Building ## Properties | Field | Value | |-------|-------| | Category | Production / Food | | Required Tier | [Tier I](../population-tiers/tier-i.md) | | Construction Time | Instant | | Cycle Time | 60 seconds | ## Description Converts Oats to Porridge. ## Costs **Build Cost:** 2 Timber **Maintenance:** -8 gold/min, 2 Tier I workers ## Placement | Requirement | Value | |-------------|-------| | Road Required | Yes | | Warehouse Required | Yes | | Constraints | Needs road/warehouse | ## Production **Input:** [Oats](../goods/oats.md) **Output:** [Porridge](../goods/porridge.md) ## Production Chain [Porridge Chain](../production-chains/porridge.md) ## Usage Patterns Pair 1:1 with Oat Farms for balanced flow (both 60s). ## Common Pitfalls Oats delivered too slowly leads to porridge "flicker" and population drops.