# Resin Trapper (Albion) **Entity Type:** Building ## Properties | Field | Value | |-------|-------| | Category | Forest Camp | | Region | Albion | | Required Tier | [Mercators](../population-tiers/mercators.md) | | Cycle Time | 60 seconds | | Dimensions | 5x5 (7x7 with roads) | ## Description Extracts Resin from trees in forested areas. Requires deposit and forest placement. ## Costs **Build Cost:** 2 Timber, 2 Bricks **Maintenance:** -8 gold/min, 3 Mercators ## Production **Input:** None **Output:** [Resin](../goods/resin.md) ## Placement | Requirement | Value | |-------------|-------| | Road Required | Yes | | Warehouse Required | Yes | | Constraints | Forest placement required, Deposit required | ## Specialists The following specialists can improve this building: ### Handler (Common, Military) - Amphorae Chain in range: Productivity +10% - Also improves: Resin Trapper, Clay Pit, Mud Drier, Potter ### Capillary Coiffurist (Rare, Civic) - Wigs Chain in range: Productivity +20% - Also improves: Flax Farm, Headpiece Maker, Resin Trapper, Wig Maker, Horse Breeder ### Sceilg, Eremitic Reductionist (Legendary, Economic) - Forest Camps in range: Productivity +30%, Required area -30%, Additional 1t every 10 cycles - Legendary Bonus: Have less than 2,000 residents on your island - Also improves: Resin Trapper, Woodcutter, Charcoal Burner, Sandarac Nursery ## Related Buildings - [Resin Tapper (Latium)](./resin-tapper-latium.md) - [Woodcutter (Albion)](./woodcutter-albion.md) - [Charcoal Burner (Albion)](./charcoal-burner-albion.md) - [Potter (Albion)](./potter-albion.md)