# Reed Collector (Albion) **Entity Type:** Building ## Properties | Field | Value | |-------|-------| | Category | Gatherer | | Region | Albion | | Required Tier | [Waders](../population-tiers/waders.md) | | Cycle Time | 60 seconds | | Dimensions | 4x4 (6x6 with roads) | ## Description Harvests Reeds from marshlands for production of woven shoes and other goods. ## Costs **Build Cost:** 2 Timber **Maintenance:** -2 gold/min, 4 Waders ## Production **Input:** None **Output:** [Reeds](../goods/reeds.md) ## Placement | Requirement | Value | |-------------|-------| | Road Required | Yes | | Warehouse Required | Yes | | Constraints | Marsh placement required | ## Specialists | Specialist | Rarity | Domain | Effect | |-----------|--------|--------|--------| | [Gleaner](../specialists/gleaner.md) | Common | Nature | Gatherers in range: Workforce needed -25%, Upkeep cost -50% | | [Plaiter](../specialists/plaiter.md) | Common | Nature | Reed Shoes Chain in range: Productivity +10% | | [Axle Wheeler](../specialists/axle-wheeler.md) | Rare | Finance | Chariots Chain in range: Productivity +20% | ## Related Buildings - [Shoe Weaver (Albion)](./shoe-weaver-albion.md) - [Chassis Builder (Albion)](./chassis-builder-albion.md) - [Chariot Workshop (Albion)](./chariot-workshop-albion.md)