# Chain: Tiles and Amphorae (Hybrid) **Entity Type:** ProductionChain A hybrid supply chain that maximizes a single River Slot (Clay Pit) to produce both Tiles and Amphorae. ## Overview This chain demonstrates how to maximize limited resources by sharing raw materials between multiple end products. Both Tiles (construction) and Amphorae (storage/trade) use Clay as a base material. ## Steps | Step | Building | Input | Output | Slot Required | |------|----------|-------|--------|---------------| | 1a | Clay Pit | None | Clay | River Slot | | 1b | Charcoal Burner | Trees in Radius | Charcoal | None | | 1c | Resin Tapper | Trees in Radius | Resin | None | | 2a | Tiler | Clay, Charcoal | Tiles | None | | 2b | Potter | Clay, Resin | Amphorae | None | ## Buildings Required - 1x Clay Pit (River Slot) - 1x Charcoal Burner - 1x Resin Tapper - 1x Tiler - 1x Potter ## Resource Flow ``` Clay Pit ────────────────────────┬──► Tiler ──► Tiles (River Slot) │ └──► Potter ──► Amphorae ▲ Charcoal Burner ──► Charcoal ──► Tiler │ │ Resin Tapper ──► Resin ────────────────┘ ``` ## Benefits - Maximizes River Slot usage - Produces both construction materials and trade goods - Can be clustered together or distributed via Warehouses ## Related - [Supply Chain Guide](./supply-chain-guide.md) - Full hybrid chain explanation - [Defense Chain](./defense.md) - Another hybrid chain example