# Woodcutter Hut **Entity Type:** Building ## Properties | Field | Value | |-------|-------| | Category | Production / Raw Materials | | Required Tier | [Tier I](../population-tiers/tier-i.md) | | Construction Time | Instant | | Cycle Time | 30 seconds | ## Description Produces Logs from forest density. ## Costs **Build Cost:** 2 Timber **Maintenance:** -5 gold/min, 2 Tier I workers ## Placement | Requirement | Value | |-------------|-------| | Road Required | Yes | | Warehouse Required | Yes | | Constraints | Forest overlap required; low density reduces productivity | ## Production **Input:** None **Output:** Logs (Unknown Good entry) ## Production Chain [Timber Chain](../production-chains/timber.md) ## Usage Patterns Place deep in dense forest, keep a warehouse in range. ## Common Pitfalls Sparse forest leads to "mystery" timber shortages downstream.