# Charcoal Burner (Albion) **Entity Type:** Building ## Properties | Field | Value | |-------|-------| | Category | Production / Forest Camp | | Region | Albion | | Required Tier | Smiths, Mercators | | Cycle Time | 0:30 | | Dimensions | 5x6 (base), 7x8 (with effects) | ## Description Produces Charcoal from forest resources. Requires placement in a forest area. ## Costs **Build Cost:** 3 Timber **Maintenance:** -8 gold/min, 4 Waders workers ## Area Effects | Effect | Value | |--------|-------| | Health | -3 | | Fire Safety | -3 | ## Placement | Requirement | Value | |-------------|-------| | Road Required | Yes | | Warehouse Required | Yes | | Constraints | Forest Area required | ## Production **Input:** Forest resources **Output:** [Charcoal](../goods/charcoal.md) ## Related Specialists ### Legendary - **Sceilg, Eremitic Reductionist** (Economic) - Forest Camps in range: Productivity +30%, Required area -30%, Additional 1t every 10 cycles - Legendary Bonus: Have less than 2,000 residents on your island - Also improves: Resin Trapper, Woodcutter, Sandarac Nursery ### Rare - **Chimneysweeper** (Military) - Charcoal Burner in range: Fire Safety area effect +1 - Also improves: Charcoal Burner ## Related Forest Camp Buildings - [Charcoal Burner (Latium)](./charcoal-burner-latium.md) - [Resin Trapper (Albion)](./resin-trapper-albion.md) - [Resin Trapper (Latium)](./resin-trapper-latium.md) - [Woodcutter (Albion)](./woodcutter-albion.md) - [Woodcutter (Latium)](./woodcutter-latium.md) - [Sandarac Nursery (Latium)](./sandarac-nursery-latium.md)