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# Albion vs Latium: Choosing Your Starting Province
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One of the first choices in Sandbox mode is whether to begin in Latium or Albion. This decision significantly affects your early game experience and difficulty level.
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## Quick Comparison
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| Aspect | Latium | Albion |
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|--------|--------|--------|
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| Island Size | Larger | Smaller |
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| Progression | Linear (one path) | Branching (Celtic or Roman) |
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| City Management | Harder (larger cities) | Easier (smaller cities) |
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| Knowledge Access | Easier | More difficult |
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| Citizen Needs | Simpler | More complex |
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## Starting in Latium
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Latium features larger islands with wide open spaces, making it easier to build sprawling cities with large populations.
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### Population Progression
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Latium has a single linear progression path:
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1. **Tier I:** Liberti
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2. **Tier II:** Plebeians
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3. **Tier III:** Equites
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4. **Tier IV:** Patricians
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### Latium Pros
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- **Larger Islands** - More room for city expansion
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- **Linear Progression** - Single citizen upgrade path is easier to follow
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- **Easier Needs** - Meeting citizen needs is more straightforward
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- **Better Knowledge Access** - Technologies are easier to unlock
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### Latium Cons
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- **Health/Happiness/Fire Management** - Larger cities are harder to keep safe and happy
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- **Cross-Province Dependencies** - Some fertilities only exist in Albion
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- **Technology Limitations** - Some technologies require settling in Albion
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### Latium Features
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- At Tier IV (Patrician), you can build an **Amphitheatre** - a major monument requiring resources from across Latium
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- Occasional attacks from the raider **Syracus**
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## Starting in Albion
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Albion has smaller islands with narrow buildable corridors between mountains and swamps, requiring more careful space optimization.
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### Population Progression
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Albion offers a choice between two paths:
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**Celtic Path:**
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1. **Tier I:** Waders
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2. **Tier II:** Smiths
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3. **Tier III:** Elders
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**Roman Path:**
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1. **Tier I:** Waders
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2. **Tier II:** Mercators
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3. **Tier III:** Nobles
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### Albion Pros
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- **Easier City Management** - Smaller cities are simpler to manage for Health, Happiness, and Fire Safety
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- **Two Progression Paths** - Choice between Celtic and Roman citizenship
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- **Exclusive Technologies** - Both paths unlock unique tech trees
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- **Cheaper Settlement** - Lower cost to settle new islands
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### Albion Cons
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- **Smaller Islands** - Limited space requires optimization
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- **Complex Needs** - More difficult to meet citizen requirements
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- **Harder Knowledge Access** - Technologies are more difficult to unlock
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- **Roman Path Challenge** - Romanized citizens (Mercators/Nobles) require goods only produced in Latium
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### Path Consequences
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- **Celtic Path (Smiths/Elders):** Increases reputation with raider Voada, may decrease Emperor reputation. Goods are native to Albion, making supply chains easier.
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- **Roman Path (Mercators/Nobles):** Requires importing goods from Latium, making early game resource management challenging.
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## Recommendation
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| Player Type | Recommended Province |
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|-------------|---------------------|
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| Beginners | Latium |
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| Peaceful city builders | Latium |
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| Players wanting large cities | Latium |
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| Challenge seekers | Albion |
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| Min-maxers | Albion |
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| Players wanting more choices | Albion |
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## Unlocking the Other Province
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Once you reach **Tier III citizens**, you unlock the ability to settle the other province:
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- **Latium:** Requires Equites
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- **Albion:** Requires Elders (Celtic) or Nobles (Roman)
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### What Carries Over
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- All technological discoveries
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- Building unlocks
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### What Does Not Carry Over
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- Province-specific building progression must be restarted
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## Keyboard Shortcut
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Once you have settlements in both provinces, use **1/2 on the Number Pad** to quickly swap between Latium and Albion.
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## Related Guides
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- [Celtic vs Roman Population in Albion](./celtic-vs-roman-albion.md) - Detailed breakdown of Albion's population paths
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- [Starting City Layouts](./starting-city-layouts.md) - Optimal layouts for your first city
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## See Also
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- [Population Tiers](../population-tiers/_index.md)
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- [Fertility Guide](../systems/fertility.md)
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