data update

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2025-12-30 19:26:57 +01:00
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@@ -12,11 +12,13 @@ Core mechanics that govern how the game economy and logistics work.
## Progression
- [Accolades](./accolades.md) - Hall of Fame metaprogression and achievements
- [Skill Tree](./skill-tree.md) - Research system for unlocking buildings, bonuses, and abilities
## Economy
- [Maintenance Model](./maintenance.md) - Building upkeep and workforce costs
- [Area Effects](./area-effects.md) - Proximity bonuses and penalties
- [Statistics Screen](./statistics-screen.md) - Production vs consumption diagnostics
- [Specialists](./specialists.md) - Specialist items system, categories, and acquisition
## Resources
- [Fertility](./fertility.md) - Island resource availability and regional differences