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# Tannery (Albion)
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**Entity Type:** Building
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## Properties
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| Field | Value |
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|-------|-------|
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| Category | Workshop |
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| Region | Albion |
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| Required Tier | [Smiths](../population-tiers/smiths.md) |
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| Cycle Time | 60 seconds |
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| Dimensions | 3x4 (4x6 with roads) |
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## Description
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Processes Pork into Leather for use in Celtic clothing and armor.
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## Costs
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**Build Cost:** 2 Timber, 2 Bricks
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**Maintenance:** -10 gold/min, 3 Smiths
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## Area Effects
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| Effect | Value |
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|--------|-------|
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| Health | -2 |
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## Production
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**Input:** [Pork](../goods/pork.md)
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**Output:** [Leather](../goods/leather.md)
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## Placement
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| Requirement | Value |
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|-------------|-------|
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| Road Required | Yes |
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| Warehouse Required | Yes |
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## Related Buildings
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- [Pig Farm (Albion)](./pig-farm-albion.md)
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- [Armourer (Albion)](./armourer-albion.md)
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- [Tannery (Latium)](./tannery-latium.md)
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