split data in separate files
This commit is contained in:
49
CLAUDE.md
49
CLAUDE.md
@@ -4,11 +4,54 @@ This file provides guidance to Claude Code (claude.ai/code) when working with co
|
||||
|
||||
## Project Purpose
|
||||
|
||||
This project aims to create comprehensive API-like documentation of all game elements in Anno 117: Pax Romana. The documentation (docs.md) should catalog buildings, resources, production chains, population tiers, and other game mechanics in a structured, queryable format.
|
||||
This project aims to create comprehensive API-like documentation of all game elements in Anno 117: Pax Romana. The documentation catalogs buildings, resources, production chains, population tiers, and other game mechanics in a structured, queryable format.
|
||||
|
||||
## Project Status
|
||||
## Documentation Structure
|
||||
|
||||
This is a new project. The documentation structure and format are yet to be established.
|
||||
The documentation is organized in the `docs/` folder:
|
||||
|
||||
```
|
||||
docs/
|
||||
├── index.md # Main entry point with category links
|
||||
├── schemas/ # Entity type definitions
|
||||
│ └── _index.md # Schema overview + individual schema files
|
||||
├── population-tiers/ # Tier I-IV documentation
|
||||
│ └── _index.md # Overview + individual tier files
|
||||
├── goods/ # All tradeable/consumable items
|
||||
│ └── _index.md # Overview + individual good files
|
||||
├── buildings/ # Production, service, infrastructure
|
||||
│ └── _index.md # Overview + individual building files
|
||||
├── production-chains/ # Manufacturing sequences
|
||||
│ └── _index.md # Overview + individual chain files
|
||||
├── ships/ # Naval units
|
||||
│ ├── _index.md # Ship overview
|
||||
│ ├── hulls/ # Ship hull types
|
||||
│ └── modules/ # Ship equipment
|
||||
├── specialists/ # Character modifiers
|
||||
│ └── _index.md # Overview + individual specialist files
|
||||
├── systems/ # Core game mechanics
|
||||
│ └── _index.md # Trade, maintenance, area effects, etc.
|
||||
├── monuments/ # Large-scale constructions
|
||||
│ └── _index.md # Overview + individual monument files
|
||||
├── troubleshooting/ # Common issues and solutions
|
||||
│ └── _index.md # Overview + playbook files
|
||||
└── glossary.md # Key terms and definitions
|
||||
```
|
||||
|
||||
### Adding New Documentation
|
||||
|
||||
When adding new game entities:
|
||||
1. Create a new file in the appropriate category folder
|
||||
2. Update the category's `_index.md` to list the new entity
|
||||
3. Use the schema defined in `docs/schemas/` for field structure
|
||||
4. Add cross-references to related entities
|
||||
|
||||
## Data Flow
|
||||
|
||||
1. **Scraping:** `python/scraper.py` scrapes pages from anno.land listed in `scraping.md`
|
||||
2. **Storage:** Scraped data goes to `scraped_data/*.json`
|
||||
3. **Tracking:** `processed.md` tracks which JSON files have been processed
|
||||
4. **Documentation:** Processed data is added to appropriate files in `docs/`
|
||||
|
||||
## Goals
|
||||
|
||||
|
||||
Reference in New Issue
Block a user