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docs/specialists/_index.md
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# Specialists
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Specialists are characters that slot into certain buildings and modify stats.
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## Overview
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- **Sources:** Obtained via quests, events, or trade
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- **Effects:** Can include +productivity, -workforce, -maintenance, area effects
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- **Slot Type:** Buildings have specialist slots that accept specific categories
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## Known Specialists
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- [Uiscarix, Hygiean Fishmonger](./uiscarix.md) - Epic, Finance category, +1.5 income area effect for fisheries
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## Common Effect Types
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| Effect Type | Example Value | Description |
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|-------------|---------------|-------------|
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| Productivity | +25% | Increases production output |
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| Workforce | -25% | Reduces worker requirements |
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| Maintenance | -66% | Reduces gold upkeep |
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| Income Area Effect | +1.5 | Bonus income for buildings in radius |
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## Usage Tips
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- **Placement matters:** Area effects only apply to buildings within radius
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- **Stack rules:** Some specialists may have stacking limitations
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- **Building match:** Ensure specialist is compatible with target building
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docs/specialists/uiscarix.md
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docs/specialists/uiscarix.md
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# Uiscarix, Hygiean Fishmonger
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**Entity Type:** Specialist
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## Properties
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| Field | Value |
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|-------|-------|
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| Rarity | Epic |
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| Category | Finance |
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| Slot Type | Specialist |
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| Scope | Fisheries in range |
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## Effects
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| Effect Type | Target | Value | Scope |
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|------------|--------|-------|-------|
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| Income Area Effect | Fisheries | +1.5 | Radius-based |
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## Improves Buildings
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- [Eel Grabber](../buildings/eel-grabber-albion.md)
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- Oyster Bed *(placeholder)*
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- [Cockle Picker](../buildings/cockle-picker-albion.md)
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- Scomber's Shack *(placeholder)*
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- [Fishing Hut](../buildings/fishing-hut-latium.md)
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- Sturgeon Hatchery *(placeholder)*
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## Stack Rules
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Unknown (not present in supplied files)
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## Usage Patterns
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Slot into a coastal hub building covering many fisheries.
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## Common Pitfalls
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Misplaced radius leads to zero value; does not fix overproduction warnings.
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